Adjustments to OP_SpawnAppearance, as well as updating import client files to handle newer spell files

This commit is contained in:
KimLS
2015-02-09 17:48:07 -08:00
parent e6eb4e16d1
commit 543e265b0a
4 changed files with 31 additions and 8 deletions
+1 -2
View File
@@ -141,11 +141,10 @@ Client::Client(EQStreamInterface* ieqs)
merc_timer(RuleI(Mercs, UpkeepIntervalMS)),
ItemTickTimer(10000),
ItemQuestTimer(500),
anim_change_timer(100),
anon_toggle_timer(250),
afk_toggle_timer(250),
helm_toggle_timer(250),
light_update_timer(250),
light_update_timer(600),
m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX), //arbitrary large number
m_ZoneSummonLocation(-2.0f,-2.0f,-2.0f),
m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f),