From 542d454fe0c8624410b1ff75dd781c1fdfbf76c7 Mon Sep 17 00:00:00 2001 From: Uleat Date: Tue, 5 Jul 2016 15:20:46 -0400 Subject: [PATCH] Added rule 'NPC:UseClassAsLastName' to second spawn packet handler --- zone/mob.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/mob.cpp b/zone/mob.cpp index 590751bd0..7dcbbcb15 100644 --- a/zone/mob.cpp +++ b/zone/mob.cpp @@ -990,7 +990,7 @@ void Mob::CreateSpawnPacket(EQApplicationPacket* app, NewSpawn_Struct* ns) { strcpy(ns2->spawn.name, ns->spawn.name); // Set default Last Names for certain Classes if not defined - if (strlen(ns->spawn.lastName) == 0) + if (RuleB(NPC, UseClassAsLastName) && strlen(ns->spawn.lastName) == 0) { switch (ns->spawn.class_) {