Add rule instead of define for IDLE_WHEN_EMPTY

This commit is contained in:
E Spause
2017-03-15 06:37:03 -04:00
parent c3b7f6d0bf
commit 542d0795c4
2 changed files with 10 additions and 7 deletions
+1
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@@ -266,6 +266,7 @@ RULE_INT(Zone, MinOfflineTimeToReplenishments, 21600) // 21600 seconds is 6 Hour
RULE_BOOL(Zone, UseZoneController, true) // Enables the ability to use persistent quest based zone controllers (zone_controller.pl/lua)
RULE_BOOL(Zone, EnableZoneControllerGlobals, false) // Enables the ability to use quest globals with the zone controller NPC
RULE_INT(Zone, GlobalLootMultiplier, 1) // Sets Global Loot drop multiplier for database based drops, useful for double, triple loot etc.
RULE_BOOL(Zone, IdleWhenEmpty, true) // Don't process NPCs while zone is empty. Defaults to true.
RULE_CATEGORY_END()
RULE_CATEGORY(Map)