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trap.cpp & .h header include cleanup and forward declare
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+7
-5
@@ -15,13 +15,15 @@
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include "../common/types.h"
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#include "entity.h"
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#include "masterentity.h"
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#include "../common/spdat.h"
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#include "../common/misc_functions.h"
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#include "../common/string_util.h"
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#include "../common/types.h"
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#include "client.h"
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#include "entity.h"
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#include "mob.h"
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#include "trap.h"
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/*
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+3
-2
@@ -18,10 +18,11 @@
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#ifndef _TRAP_H
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#define _TRAP_H
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#include "../common/debug.h"
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#include "entity.h"
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class Mob;
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class NPC;
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//ID of the NPC type to spawn when a trap is set off, to do the damage
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#define TRAP_NPC_TYPE 1586
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