Add Rule Zone:KillProcessOnDynamicShutdown and functionality for killing a dynamic after it has been allocated a zone and has shutdown - this is done for memory reasons because we do not clean up after ourselves at all and zone processes bloat heavily in memory. This is a workaround until we manage this better

This commit is contained in:
Akkadius
2019-09-06 12:26:30 -05:00
parent 45278f80ca
commit 534bed1483
4 changed files with 25 additions and 16 deletions
+1 -1
View File
@@ -84,7 +84,7 @@ class MobMovementManager;
class Zone {
public:
static bool Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone = false);
static void Shutdown(bool quite = false);
static void Shutdown(bool quiet = false);
Zone(uint32 in_zoneid, uint32 in_instanceid, const char *in_short_name);
~Zone();