mirror of
https://github.com/EQEmu/Server.git
synced 2026-08-29 12:47:54 +00:00
Fixes for numhits system
Implementation of new spell table fields Update and further implemention of CastRestriction
This commit is contained in:
+302
-130
@@ -183,7 +183,6 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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numhit += caster->CastToClient()->GetFocusEffect(focusIncreaseNumHits, spell_id);
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}
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Numhits(true);
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buffs[buffslot].numhits = numhit;
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}
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@@ -218,83 +217,8 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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int32 dmg = effect_value;
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if(dmg < 0)
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{
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/*Special Cases where Base2 is defined
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Range 105 : Plant
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Range 120 : Undead
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Range 123 : Humanoid
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Range 190 : No Raid boss flag *not implemented
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Range 191 : This spell will deal less damage to 'exceptionally strong targets' - Raid boss flag *not implemented
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Range 201 : Damage if HP > 75%
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Range 221 - 299 : Causing damage dependent on how many pets/swarmpets are attacking your target.
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Range 300 - 303 : UNKOWN *not implemented
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Range 399 - 499 : Heal if HP within a specified range (400 = 0-25% 401 = 25 - 35% 402 = 35-45% ect)
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Range 500 - 599 : Heal if HP less than a specified value
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Range 600 - 699 : Limit to Body Type [base2 - 600 = Body]
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Range 818 - 819 : If Undead/If Not Undead
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Range 835 - : Unknown *not implemented
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Range 836 - 837 : Progression Server / Live Server *not implemented
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Range 839 - : Unknown *not implemented
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Range 10000+ : Limit to Race [base2 - 10000 = Race] (*Not on live: Too useful a function to not implement)
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*/
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if (spells[spell_id].base2[i] > 0){
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//It is unlikely these effects would give a fail message (Need to confirm)
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if (spells[spell_id].base2[i] == 105){
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if (GetBodyType() != BT_Plant)
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break;
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}
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else if (spells[spell_id].base2[i] == 120){
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if (GetBodyType() != BT_Undead)
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break;
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}
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else if (spells[spell_id].base2[i] == 123){
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if (GetBodyType() != BT_Humanoid)
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break;
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}
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//Limit to Body Type.
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else if (spells[spell_id].base2[i] >= 600 && spells[spell_id].base2[i] <= 699){
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if (GetBodyType() != (spells[spell_id].base2[i] - 600)){
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//caster->Message_StringID(13,CANNOT_AFFECT_NPC);
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break;
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}
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}
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else if (spells[spell_id].base2[i] == 201){
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if (GetHPRatio() < 75)
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break;
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}
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//Limit to Race. *Not implemented on live
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else if (spells[spell_id].base2[i] >= 10000 && spells[spell_id].base2[i] <= 11000){
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if (GetRace() != (spells[spell_id].base2[i] - 10000)){
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break;
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}
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}
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//Limit to amount of pets
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else if (spells[spell_id].base2[i] >= 221 && spells[spell_id].base2[i] <= 299){
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bool allow_spell = false;
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int count = hate_list.SummonedPetCount(this);
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for (int base2_value = 221; base2_value <= 233; ++base2_value){
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if (spells[spell_id].base2[i] == base2_value){
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if (count >= (base2_value - 220)){
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allow_spell = true;
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break;
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}
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}
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}
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if (!allow_spell)
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break;
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}
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}
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if (!PassCastRestriction(false, spells[spell_id].base2[i], true))
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break;
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// take partial damage into account
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dmg = (int32) (dmg * partial / 100);
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@@ -308,60 +232,10 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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}
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else if(dmg > 0) {
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//healing spell...
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if (spells[spell_id].base2[i] > 0)
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{
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bool allow_spell = false;
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//Heal only if HP within specified range. [Doesn't follow a set forumla for all values...]
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if (spells[spell_id].base2[i] >= 400 && spells[spell_id].base2[i] <= 408){
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for (int base2_value = 400; base2_value <= 408; ++base2_value){
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if (spells[spell_id].base2[i] == base2_value){
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if (spells[spell_id].base2[i] == 400){
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if (GetHPRatio() <= 25){
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allow_spell = true;
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break;
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}
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}
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else if (spells[spell_id].base2[i] == base2_value){
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if (GetHPRatio() > 25+((base2_value - 401)*10) && GetHPRatio() <= 35+((base2_value - 401)*10)){
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allow_spell = true;
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break;
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}
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}
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}
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}
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}
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else if (spells[spell_id].base2[i] >= 500 && spells[spell_id].base2[i] <= 520){
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for (int base2_value = 500; base2_value <= 520; ++base2_value){
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if (spells[spell_id].base2[i] == base2_value){
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if (spells[spell_id].base2[i] == base2_value){
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if (GetHPRatio() < (base2_value - 500)*5) {
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allow_spell = true;
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break;
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}
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}
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}
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}
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}
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if (!PassCastRestriction(false, spells[spell_id].base2[i], false))
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break;
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else if (spells[spell_id].base2[i] == 399){
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if (GetHPRatio() > 15 && GetHPRatio() <= 25){
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allow_spell = true;
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break;
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}
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}
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if(!allow_spell)
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break;
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}
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if(caster)
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dmg = caster->GetActSpellHealing(spell_id, dmg, this);
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@@ -5704,3 +5578,301 @@ bool Mob::TryDispel(uint8 caster_level, uint8 buff_level, int level_modifier){
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return false;
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}
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bool Mob::PassCastRestriction(bool UseCastRestriction, int16 value, bool IsDamage)
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{
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/*If return TRUE spell met all restrictions and can continue (this = target).
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This check is used when the spell_new field CastRestriction is defined OR spell effect '0'(DD/Heal) has a defined limit
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Range 1 : UNKNOWN
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Range 100 : *Animal OR Humanoid
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Range 101 : *Dragon
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Range 102 : *Animal OR Insect
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Range 103 : NOT USED
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Range 104 : *Animal
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Range 105 : Plant
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Range 106 : *Giant
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Range 107 : NOT USED
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Range 108 : NOT Animal or Humaniod
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Range 109 : *Bixie
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Range 111 : *Harpy
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Range 112 : *Sporali
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Range 113 : *Kobold
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Range 114 : *Shade Giant
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Range 115 : *Drakkin
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Range 116 : NOT USED
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Range 117 : *Animal OR Plant
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Range 118 : *Summoned
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Range 119 : *Firepet
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Range 120 : Undead
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Range 121 : *Living (NOT Undead)
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Range 122 : *Fairy
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Range 123 : Humanoid
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Range 124 : *Undead HP < 10%
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Range 125 : *Clockwork HP < 10%
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Range 126 : *Wisp HP < 10%
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Range 127-130 : UNKNOWN
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Range 150 : UNKNOWN
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Range 190 : No Raid boss flag *not implemented
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Range 191 : This spell will deal less damage to 'exceptionally strong targets' - Raid boss flag *not implemented
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Range 201 : Damage if HP > 75%
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Range 203 : Damage if HP < 20%
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Range 216 : TARGET NOT IN COMBAT
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Range 221 - 249 : Causing damage dependent on how many pets/swarmpets are attacking your target.
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Range 250 : Damage if HP < 35%
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Range 300 - 303 : UNKOWN *not implemented
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Range 304 : Chain + Plate class (buffs)
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Range 399 - 409 : Heal if HP within a specified range (400 = 0-25% 401 = 25 - 35% 402 = 35-45% ect)
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Range 410 - 411 : UNKOWN
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Range 500 - 599 : Heal if HP less than a specified value
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Range 600 - 699 : Limit to Body Type [base2 - 600 = Body]
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Range 700 : UNKNOWN
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Range 701 : NOT PET
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Range 800 : UKNOWN
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Range 818 - 819 : If Undead/If Not Undead
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Range 820 - 822 : UKNOWN
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Range 835 : Unknown *not implemented
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Range 836 - 837 : Progression Server / Live Server *not implemented
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Range 839 : Unknown *not implemented
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Range 842 - 844 : Humaniod lv MAX ((842 - 800) * 2)
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Range 845 - 847 : UNKNOWN
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Range 10000+ : Limit to Race [base2 - 10000 = Race] (*Not on live: Too useful a function to not implement)
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THIS IS A WORK IN PROGRESS
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*/
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if (value <= 0)
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return true;
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if (IsDamage || UseCastRestriction) {
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switch(value)
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{
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case 100:
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if ((GetBodyType() == BT_Animal) || (GetBodyType() == BT_Humanoid))
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return true;
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break;
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case 101:
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if (GetBodyType() == BT_Dragon)
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return true;
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break;
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case 102:
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if ((GetBodyType() == BT_Animal) || (GetBodyType() == BT_Insect))
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return true;
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break;
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case 104:
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if (GetBodyType() == BT_Animal)
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return true;
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break;
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case 105:
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if (GetBodyType() == BT_Plant)
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return true;
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break;
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case 106:
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if (GetBodyType() == BT_Giant)
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return true;
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break;
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case 108:
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if ((GetBodyType() != BT_Animal) || (GetBodyType() != BT_Humanoid))
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return true;
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break;
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case 109:
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if ((GetRace() == 520) ||(GetRace() == 79))
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return true;
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break;
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case 111:
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if ((GetRace() == 527) ||(GetRace() == 11))
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return true;
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break;
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case 112:
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if ((GetRace() == 456) ||(GetRace() == 28))
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return true;
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break;
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case 113:
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if ((GetRace() == 456) ||(GetRace() == 48))
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return true;
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break;
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case 114:
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if (GetRace() == 526)
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return true;
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break;
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case 115:
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if (GetRace() == 522)
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return true;
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break;
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case 117:
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if ((GetBodyType() == BT_Animal) || (GetBodyType() == BT_Plant))
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return true;
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break;
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case 118:
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if (GetBodyType() == BT_Summoned)
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return true;
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break;
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case 119:
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if (IsPet() && ((GetRace() == 212) || ((GetRace() == 75) && GetTexture() == 1)))
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return true;
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break;
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case 120:
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if (GetBodyType() == BT_Undead)
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return true;
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break;
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case 121:
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if (GetBodyType() != BT_Undead)
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return true;
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break;
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case 122:
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if ((GetRace() == 473) || (GetRace() == 425))
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return true;
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break;
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case 123:
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if (GetBodyType() == BT_Humanoid)
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return true;
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break;
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case 124:
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if ((GetBodyType() == BT_Undead) && (GetHPRatio() < 10))
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return true;
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break;
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case 125:
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if ((GetRace() == 457 || GetRace() == 88) && (GetHPRatio() < 10))
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return true;
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break;
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case 126:
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if ((GetRace() == 581 || GetRace() == 69) && (GetHPRatio() < 10))
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return true;
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break;
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case 201:
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if (GetHPRatio() > 75)
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return true;
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break;
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case 204:
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if (GetHPRatio() < 20)
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return true;
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break;
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case 216:
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if (!IsEngaged())
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return true;
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break;
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case 250:
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if (GetHPRatio() < 35)
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return true;
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break;
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case 304:
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if (IsClient() &&
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((GetClass() == WARRIOR) || (GetClass() == BARD) || (GetClass() == SHADOWKNIGHT) || (GetClass() == PALADIN) || (GetClass() == CLERIC)
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|| (GetClass() == RANGER) || (GetClass() == SHAMAN) || (GetClass() == ROGUE) || (GetClass() == BERSERKER)))
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return true;
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break;
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case 818:
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if (GetBodyType() == BT_Undead)
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return true;
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break;
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case 819:
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if (GetBodyType() != BT_Undead)
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return true;
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break;
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case 842:
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if (GetBodyType() == BT_Humanoid && GetLevel() <= 84)
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return true;
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break;
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case 843:
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if (GetBodyType() == BT_Humanoid && GetLevel() <= 86)
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return true;
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break;
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case 844:
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if (GetBodyType() == BT_Humanoid && GetLevel() <= 88)
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return true;
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break;
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}
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//Limit to amount of pets
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if (value >= 221 && value <= 249){
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int count = hate_list.SummonedPetCount(this);
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for (int base2_value = 221; base2_value <= 249; ++base2_value){
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if (value == base2_value){
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if (count >= (base2_value - 220)){
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return true;
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}
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}
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}
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}
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//Limit to Body Type
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if (value >= 600 && value <= 699){
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if (GetBodyType() == (value - 600))
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return true;
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}
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//Limit to Race. *Not implemented on live
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if (value >= 10000 && value <= 11000){
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if (GetRace() == (value - 10000))
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return true;
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}
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} //End Damage
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if (!IsDamage || UseCastRestriction) {
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//Heal only if HP within specified range. [Doesn't follow a set forumla for all values...]
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if (value >= 400 && value <= 408){
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for (int base2_value = 400; base2_value <= 408; ++base2_value){
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if (value == base2_value){
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if (value == 400 && GetHPRatio() <= 25)
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return true;
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else if (value == base2_value){
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if (GetHPRatio() > 25+((base2_value - 401)*10) && GetHPRatio() <= 35+((base2_value - 401)*10))
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return true;
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}
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}
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}
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}
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else if (value >= 500 && value <= 549){
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for (int base2_value = 500; base2_value <= 520; ++base2_value){
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if (value == base2_value){
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if (GetHPRatio() < (base2_value - 500)*5)
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return true;
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}
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}
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}
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else if (value == 399) {
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if (GetHPRatio() > 15 && GetHPRatio() <= 25)
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return true;
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}
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} // End Heal
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return false;
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}
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