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@@ -1424,7 +1424,7 @@ void Client::Death(Mob* killerMob, int32 damage, uint16 spell, SkillType attack_
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if(dead)
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return; //cant die more than once...
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int exploss;
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int exploss = 0;
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mlog(COMBAT__HITS, "Fatal blow dealt by %s with %d damage, spell %d, skill %d", killerMob ? killerMob->GetName() : "Unknown", damage, spell, attack_skill);
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