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More cleanup 1
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@@ -1250,8 +1250,8 @@ int64 Mob::GetWeaponDamage(Mob *against, const EQ::ItemInstance *weapon_item, in
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(
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!IsBot() ||
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(IsBot() && !RuleB(Bots, AllowBotEquipAnyClassGear))
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)
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) {
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)
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) {
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return 0;
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}
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