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Crash fix, this check got removed accidentally
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@ -596,6 +596,7 @@ void Mob::RogueBackstab(Mob* other, bool min_damage, int ReuseTime)
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for (int i = 0; i < EmuConstants::ITEM_COMMON_SIZE; ++i)
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for (int i = 0; i < EmuConstants::ITEM_COMMON_SIZE; ++i)
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{
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{
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ItemInst *aug = wpn->GetAugment(i);
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ItemInst *aug = wpn->GetAugment(i);
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if(aug)
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{
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{
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backstab_dmg += aug->GetItem()->BackstabDmg;
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backstab_dmg += aug->GetItem()->BackstabDmg;
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}
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}
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