[Repositories] Convert database.cpp to Repositories (#4054)

* [Repositories] Convert database.cpp to Repositories

- Convert all database.cpp methods to repositories where possible.

* Final push.

* Cleanup

* Cleanup

* Update database.h

* Fix crash

* Update database.cpp
This commit is contained in:
Alex King
2024-03-23 20:30:56 -04:00
committed by GitHub
parent d7ea290b6b
commit 523ba30d81
23 changed files with 1287 additions and 1631 deletions
@@ -44,7 +44,65 @@ public:
*/
// Custom extended repository methods here
static void UpdateAdventureStatsEntry(Database& db, uint32 character_id, uint8 theme_id, bool is_win, bool is_remove)
{
std::string field;
switch (theme_id) {
case LDoNThemes::GUK: {
field = "guk_";
break;
}
case LDoNThemes::MIR: {
field = "mir_";
break;
}
case LDoNThemes::MMC: {
field = "mmc_";
break;
}
case LDoNThemes::RUJ: {
field = "ruj_";
break;
}
case LDoNThemes::TAK: {
field = "tak_";
break;
}
}
field += is_win ? "wins" : "losses";
auto e = FindOne(db, character_id);
if (!e.player_id && !is_remove) {
const std::string& query = fmt::format(
"INSERT INTO `{}` SET `{}` = 1, `{}` = {}",
TableName(),
field,
PrimaryKey(),
character_id
);
db.QueryDatabase(query);
return;
}
const std::string& field_operation = is_remove ? "-" : "+";
const std::string& query = fmt::format(
"UPDATE `{}` SET `{}` = {} {} 1 WHERE `{}` = {}",
TableName(),
field,
field,
field_operation,
PrimaryKey(),
character_id
);
db.QueryDatabase(query);
}
};
#endif //EQEMU_ADVENTURE_STATS_REPOSITORY_H