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bug fix (#2001)
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@@ -4261,7 +4261,7 @@ void Mob::TriggerDefensiveProcs(Mob *on, uint16 hand, bool FromSkillProc, int da
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TryCastOnSkillUse(on, skillinuse);
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if (on->HasSkillProcs()) {
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if (on && on->HasSkillProcs()) {
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on->TrySkillProc(this, skillinuse, 0, false, hand, true);
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}
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