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bug fix (#2001)
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+2
-2
@@ -535,8 +535,8 @@ struct StatBonuses {
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bool Sanctuary; // Sanctuary effect, lowers place on hate list until cast on others.
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int32 FactionModPct; // Modifies amount of faction gained.
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bool LimitToSkill[EQ::skills::HIGHEST_SKILL + 3]; // Determines if we need to search for a skill proc.
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uint32 SkillProc[MAX_SKILL_PROCS]; // Max number of spells containing skill_procs.
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uint32 SkillProcSuccess[MAX_SKILL_PROCS]; // Max number of spells containing skill_procs_success.
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int32 SkillProc[MAX_SKILL_PROCS]; // Max number of spells containing skill_procs.
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int32 SkillProcSuccess[MAX_SKILL_PROCS]; // Max number of spells containing skill_procs_success.
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int32 SpellProc[MAX_AA_PROCS]; // Max number of spells containing melee spell procs.
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int32 RangedProc[MAX_AA_PROCS]; // Max number of spells containing ranged spell procs.
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int32 DefensiveProc[MAX_AA_PROCS]; // Max number of spells containing defensive spell procs.
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