Make use of the suspendable spell flag

This commit is contained in:
Michael Cook (mackal)
2014-01-08 00:24:33 -05:00
parent 50caef0086
commit 5199364091
4 changed files with 12 additions and 2 deletions
+1
View File
@@ -1729,6 +1729,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
sp[tempid].NimbusEffect = atoi(row[193]);
sp[tempid].directional_start = (float)atoi(row[194]);
sp[tempid].directional_end = (float)atoi(row[195]);
sp[tempid].suspendable = atoi(row[200]) != 0;
sp[tempid].spellgroup=atoi(row[207]);
sp[tempid].powerful_flag=atoi(row[209]);
sp[tempid].CastRestriction = atoi(row[211]);