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Some crash fixes noticed on EQMacEmu
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64deca11b2
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@ -1408,47 +1408,47 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
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}
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//Must be out of combat. (If Beneficial checks casters combat state, Deterimental checks targets)
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if (!spells[spell_id].InCombat && spells[spell_id].OutofCombat){
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if (!spells[spell_id].InCombat && spells[spell_id].OutofCombat) {
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if (IsDetrimentalSpell(spell_id)) {
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if ( (spell_target->IsNPC() && spell_target->IsEngaged()) ||
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(spell_target->IsClient() && spell_target->CastToClient()->GetAggroCount())){
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Message_StringID(13,SPELL_NO_EFFECT); //Unsure correct string
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return false;
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if (spell_target &&
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((spell_target->IsNPC() && spell_target->IsEngaged()) ||
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(spell_target->IsClient() && spell_target->CastToClient()->GetAggroCount()))) {
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Message_StringID(13, SPELL_NO_EFFECT); // Unsure correct string
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return false;
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}
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}
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else if (IsBeneficialSpell(spell_id)) {
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if ( (IsNPC() && IsEngaged()) ||
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(IsClient() && CastToClient()->GetAggroCount())){
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if (IsDiscipline(spell_id))
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Message_StringID(13,NO_ABILITY_IN_COMBAT);
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else
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Message_StringID(13,NO_CAST_IN_COMBAT);
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if ((IsNPC() && IsEngaged()) || (IsClient() && CastToClient()->GetAggroCount())) {
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if (IsDiscipline(spell_id))
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Message_StringID(13, NO_ABILITY_IN_COMBAT);
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else
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Message_StringID(13, NO_CAST_IN_COMBAT);
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return false;
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return false;
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}
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}
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}
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//Must be in combat. (If Beneficial checks casters combat state, Deterimental checks targets)
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else if (spells[spell_id].InCombat && !spells[spell_id].OutofCombat){
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// Must be in combat. (If Beneficial checks casters combat state, Deterimental checks targets)
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else if (spells[spell_id].InCombat && !spells[spell_id].OutofCombat) {
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if (IsDetrimentalSpell(spell_id)) {
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if ( (spell_target->IsNPC() && !spell_target->IsEngaged()) ||
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(spell_target->IsClient() && !spell_target->CastToClient()->GetAggroCount())){
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Message_StringID(13,SPELL_NO_EFFECT); //Unsure correct string
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return false;
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if (spell_target &&
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((spell_target->IsNPC() && !spell_target->IsEngaged()) ||
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(spell_target->IsClient() && !spell_target->CastToClient()->GetAggroCount()))) {
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Message_StringID(13, SPELL_NO_EFFECT); // Unsure correct string
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return false;
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}
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}
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else if (IsBeneficialSpell(spell_id)) {
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if ( (IsNPC() && !IsEngaged()) ||
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(IsClient() && !CastToClient()->GetAggroCount())){
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if (IsDiscipline(spell_id))
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Message_StringID(13,NO_ABILITY_OUT_OF_COMBAT);
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else
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Message_StringID(13,NO_CAST_OUT_OF_COMBAT);
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if ((IsNPC() && !IsEngaged()) || (IsClient() && !CastToClient()->GetAggroCount())) {
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if (IsDiscipline(spell_id))
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Message_StringID(13, NO_ABILITY_OUT_OF_COMBAT);
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else
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Message_StringID(13, NO_CAST_OUT_OF_COMBAT);
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return false;
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return false;
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}
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}
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}
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