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[Bug Fix] Refactor ApplyItemBonuses to fix double-counting of ATK and recommended levels not correctly applying (#4713)
* refactor AddItemBonuses * typo * simplify some syntax * fix indents * Revert "fix indents" This reverts commit8e660707a9. * fix indents without blowing up entire file * Revert "fix indents without blowing up entire file" This reverts commit6b21d1bcc9. * ok for real though * Undo spaces in formatting, source uses tabs * Spaces to tabs take 2 --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -1147,6 +1147,7 @@ RULE_BOOL(Items, DisableSpellFocusEffects, false, "Enable this to disable Spell
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RULE_BOOL(Items, SummonItemAllowInvisibleAugments, false, "Enable this to allow augments to be put in invisible augment slots of items in Client::SummonItem")
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RULE_BOOL(Items, AugmentItemAllowInvisibleAugments, false, "Enable this to allow augments to be put in invisible augment slots by players")
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RULE_BOOL(Items, AlwaysReturnHandins, true, "Enable this to always return handins to the player")
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RULE_BOOL(Items, NPCUseRecommendedLevels, false, "Enable to have NPCs scale item stats by recommended levels")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Parcel)
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