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spell_x,spell_y, spell_z converted to m_SpellLocation, xyz_location
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@@ -350,7 +350,7 @@ bool Mob::DoCastSpell(uint16 spell_id, uint16 target_id, uint16 slot,
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casting_spell_type = type;
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SaveSpellLoc();
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mlog(SPELLS__CASTING, "Casting %d Started at (%.3f,%.3f,%.3f)", spell_id, spell_x, spell_y, spell_z);
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mlog(SPELLS__CASTING, "Casting %d Started at (%.3f,%.3f,%.3f)", spell_id, m_SpellLocation.m_X, m_SpellLocation.m_Y, m_SpellLocation.m_Z);
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// if this spell doesn't require a target, or if it's an optional target
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// and a target wasn't provided, then it's us; unless TGB is on and this
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