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Added reloadworld console command
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parent
930fda07c9
commit
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@ -469,6 +469,7 @@ void Console::ProcessCommand(const char* command) {
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if (admin >= 100) {
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if (admin >= 100) {
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SendMessage(1, " LSReconnect");
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SendMessage(1, " LSReconnect");
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SendMessage(1, " signalcharbyname charname ID");
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SendMessage(1, " signalcharbyname charname ID");
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SendMessage(1, " reloadworld");
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}
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}
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}
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}
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else if (strcasecmp(sep.arg[0], "ping") == 0) {
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else if (strcasecmp(sep.arg[0], "ping") == 0) {
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@ -838,6 +839,15 @@ void Console::ProcessCommand(const char* command) {
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}
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}
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}
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}
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}
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}
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else if (strcasecmp(sep.arg[0], "reloadworld") == 0 && admin > 101)
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{
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SendEmoteMessage(0,0,0,15,"Reloading World...");
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ServerPacket* pack = new ServerPacket(ServerOP_ReloadWorld, sizeof(ReloadWorld_Struct));
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ReloadWorld_Struct* RW = (ReloadWorld_Struct*) pack->pBuffer;
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RW->Option = 1;
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zoneserver_list.SendPacket(pack);
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safe_delete(pack);
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}
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else {
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else {
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SendMessage(1, "Command unknown.");
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SendMessage(1, "Command unknown.");
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}
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}
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