Added optional avoidance cap rules. Check changelog.txt.

This commit is contained in:
Kinglykrab
2016-08-13 07:19:58 -04:00
parent 4e4d82857c
commit 50de63117d
3 changed files with 23 additions and 0 deletions
+2
View File
@@ -142,6 +142,8 @@ RULE_INT(Character, InvSnapshotMinRetryM, 30) // Time (in minutes) to re-attempt
RULE_INT(Character, InvSnapshotHistoryD, 30) // Time (in days) to keep snapshot entries
RULE_BOOL(Character, RestrictSpellScribing, false) // Restricts spell scribing to allowable races/classes of spell scroll, if true
RULE_BOOL(Character, UseStackablePickPocketing, true) // Allows stackable pickpocketed items to stack instead of only being allowed in empty inventory slots
RULE_BOOL(Character, EnableAvoidanceCap, false)
RULE_INT(Character, AvoidanceCap, 750) // 750 Is a pretty good value, seen people dodge all attacks beyond 1,000 Avoidance
RULE_CATEGORY_END()
RULE_CATEGORY(Mercs)