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Added optional avoidance cap rules. Check changelog.txt.
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 08/13/2016 ==
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Kinglykrab: Implemented optional avoidance cap rules.
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- Serves to eliminate God-like characters on custom servers with high item stats
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- Rule Names:
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- Character:EnableAvoidanceCap (default is false)
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- Character:AvoidanceCap (default is 750, beyond 1,000 seems to make characters dodge all attacks)
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== 08/02/2016 ==
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Uleat: Changed 'SendZoneSpawnsBulk' behavior to use near/far criteria (live-like) when sending packets.
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- Zone-to-Zone client loading will see a small decrease in time (less than 10~15%)
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