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[Quest API] Add Memorize and Scribe Spell Events to Perl/Lua (#3363)
* [Quest API] Add Memorize and Scribe Spell Events to Perl/Lua # Perl - Add `EVENT_MEMORIZE_SPELL`. - Add `EVENT_UNMEMORIZE_SPELL`. - Add `EVENT_SCRIBE_SPELL`. - Add `EVENT_UNSCRIBE_SPELL`. # Lua - Add `event_memorize_spell`. - Add `event_unmemorize_spell`. - Add `event_scribe_spell`. - Add `event_unscribe_spell`. # Notes - Allows operators to perform events on memorization, unmemorization, scribe, or unscribe. - Cleaned up target description messages for `#unscribespell`. * Update client.cpp
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@@ -3,18 +3,18 @@
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void command_unscribespell(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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const auto arguments = sep->argnum;
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if (!arguments || !sep->IsNumber(1)) {
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c->Message(Chat::White, "Usage: #unscribespell [Spell ID] - Unscribe a spell from your or your target's spell book by Spell ID");
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return;
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}
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auto target = c;
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auto t = c;
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if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
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target = c->GetTarget()->CastToClient();
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t = c->GetTarget()->CastToClient();
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}
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uint16 spell_id = EQ::Clamp(Strings::ToInt(sep->arg[1]), 0, 65535);
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const uint16 spell_id = EQ::Clamp(Strings::ToInt(sep->arg[1]), 0, 65535);
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if (!IsValidSpell(spell_id)) {
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c->Message(
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@@ -29,16 +29,16 @@ void command_unscribespell(Client *c, const Seperator *sep)
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auto spell_name = GetSpellName(spell_id);
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if (target->HasSpellScribed(spell_id)) {
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target->UnscribeSpellBySpellID(spell_id);
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if (t->HasSpellScribed(spell_id)) {
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t->UnscribeSpellBySpellID(spell_id);
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c->Message(
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Chat::White,
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fmt::format(
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"Unscribing {} ({}) for {}.",
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"Unscribing {} ({}) from {}.",
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spell_name,
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spell_id,
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c->GetTargetDescription(target)
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c->GetTargetDescription(t, TargetDescriptionType::LCSelf)
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).c_str()
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);
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} else {
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@@ -46,8 +46,8 @@ void command_unscribespell(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"{} {} not have {} ({}) scribed.",
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c->GetTargetDescription(target),
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c == target ? "do" : "does",
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c->GetTargetDescription(t, TargetDescriptionType::UCYou),
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c == t ? "do" : "does",
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spell_name,
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spell_id
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).c_str()
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