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Implement persist death spell field
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@@ -1733,6 +1733,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
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sp[tempid].powerful_flag=atoi(row[209]);
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sp[tempid].CastRestriction = atoi(row[211]);
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sp[tempid].AllowRest = atoi(row[212]) != 0;
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sp[tempid].persistdeath = atoi(row[224]) != 0;
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sp[tempid].DamageShieldType = 0;
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}
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mysql_free_result(result);
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