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[Corpses] Add corpse entity variables to DB (#4911)
* [Corpses] Add corpse entity variables to DB - When corpses have entity variables add/remove/modified it will update the database accordingly. - Corpse loading will pull the database values if they exist. * Updates per review * Update version.h --------- Co-authored-by: Chris Miles <akkadius1@gmail.com>
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@@ -336,6 +336,7 @@ struct CharacterCorpseEntry
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uint32 drakkin_tattoo;
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uint32 drakkin_details;
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std::vector<CharacterCorpseItemEntry> items;
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std::string entity_variables;
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};
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namespace BeastlordPetData {
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