[Corpses] Add corpse entity variables to DB (#4911)

* [Corpses] Add corpse entity variables to DB

- When corpses have entity variables add/remove/modified it will update the database accordingly.
- Corpse loading will pull the database values if they exist.

* Updates per review

* Update version.h

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Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Fryguy
2025-06-25 16:21:52 -04:00
committed by GitHub
parent dc261bb203
commit 50ae0f8351
7 changed files with 87 additions and 1 deletions
+2
View File
@@ -244,6 +244,8 @@ public:
const glm::vec4 &position
);
void SyncEntityVariablesToCorpseDB();
protected:
void MoveItemToCorpse(Client *client, EQ::ItemInstance *inst, int16 equipSlot, std::list<uint32> &removedList);