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[Corpses] Add corpse entity variables to DB (#4911)
* [Corpses] Add corpse entity variables to DB - When corpses have entity variables add/remove/modified it will update the database accordingly. - Corpse loading will pull the database values if they exist. * Updates per review * Update version.h --------- Co-authored-by: Chris Miles <akkadius1@gmail.com>
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@@ -244,6 +244,8 @@ public:
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const glm::vec4 &position
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);
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void SyncEntityVariablesToCorpseDB();
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protected:
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void MoveItemToCorpse(Client *client, EQ::ItemInstance *inst, int16 equipSlot, std::list<uint32> &removedList);
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