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Inventory possessions beta testing
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@@ -323,7 +323,7 @@ void NPC::AddLootDrop(const EQEmu::ItemData *item2, ItemList* itemlist, int16 ch
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// @merth: IDFile size has been increased, this needs to change
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uint16 emat;
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if(item2->Material <= 0
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|| item2->Slots & (1 << EQEmu::invslot::slotPrimary | 1 << EQEmu::invslot::slotSecondary)) {
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|| (item2->Slots & ((1 << EQEmu::invslot::slotPrimary) | (1 << EQEmu::invslot::slotSecondary)))) {
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memset(newid, 0, sizeof(newid));
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for(int i=0;i<7;i++){
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if (!isalpha(item2->IDFile[i])){
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