Keep alive implemented for world->zone

This commit is contained in:
KimLS
2018-07-07 22:19:24 -07:00
parent d2683022e1
commit 5060de9b58
4 changed files with 19 additions and 1 deletions
+1
View File
@@ -39,6 +39,7 @@ public:
void SendPacket(ServerPacket* pack) { tcpc->SendPacket(pack); }
void SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message, ...);
void SendEmoteMessageRaw(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message);
void SendKeepAlive();
bool SetZone(uint32 iZoneID, uint32 iInstanceID = 0, bool iStaticZone = false);
void TriggerBootup(uint32 iZoneID = 0, uint32 iInstanceID = 0, const char* iAdminName = 0, bool iMakeStatic = false);
void Disconnect() { auto handle = tcpc->Handle(); if (handle) { handle->Disconnect(); } }