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Keep alive implemented for world->zone
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@@ -39,6 +39,7 @@ public:
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void SendPacket(ServerPacket* pack) { tcpc->SendPacket(pack); }
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void SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message, ...);
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void SendEmoteMessageRaw(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message);
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void SendKeepAlive();
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bool SetZone(uint32 iZoneID, uint32 iInstanceID = 0, bool iStaticZone = false);
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void TriggerBootup(uint32 iZoneID = 0, uint32 iInstanceID = 0, const char* iAdminName = 0, bool iMakeStatic = false);
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void Disconnect() { auto handle = tcpc->Handle(); if (handle) { handle->Disconnect(); } }
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