mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-09 22:20:24 +00:00
[Quest API] Add Charges/Augment/Attuned Support to Varlink. (#2685)
# Perl - Add `quest::varlink(item_id, charges)`. - Add `quest::varlink(item_id, charges, aug1)`. - Add `quest::varlink(item_id, charges, aug1, aug2)`. - Add `quest::varlink(item_id, charges, aug1, aug2, aug3)`. - Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4)`. - Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5)`. - Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6)`. - Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned)`. # Lua - Add `eq.item_link(item_id, charges)`. - Add `eq.item_link(item_id, charges, aug1)`. - Add `eq.item_link(item_id, charges, aug1, aug2)`. - Add `eq.item_link(item_id, charges, aug1, aug2, aug3)`. - Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4)`. - Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5)`. - Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6)`. - Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned)`. # Notes - Allows operators to link items with specific charges, augments, and attuned flag. - Gives much more versatility to the varlink/item_link methods.
This commit is contained in:
+45
-7
@@ -881,12 +881,6 @@ int lua_merchant_count_item(uint32 npc_id, uint32 item_id) {
|
||||
return quest_manager.MerchantCountItem(npc_id, item_id);
|
||||
}
|
||||
|
||||
std::string lua_item_link(int item_id) {
|
||||
char text[250] = { 0 };
|
||||
|
||||
return quest_manager.varlink(text, item_id);
|
||||
}
|
||||
|
||||
std::string lua_get_item_name(uint32 item_id) {
|
||||
return quest_manager.getitemname(item_id);
|
||||
}
|
||||
@@ -3656,6 +3650,42 @@ void lua_do_anim(int animation_id, int animation_speed, bool ackreq, int filter)
|
||||
quest_manager.doanim(animation_id, animation_speed, ackreq, static_cast<eqFilterType>(filter));
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id) {
|
||||
return quest_manager.varlink(item_id);
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id, int16 charges) {
|
||||
return quest_manager.varlink(item_id, charges);
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id, int16 charges, uint32 aug1) {
|
||||
return quest_manager.varlink(item_id, charges, aug1);
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id, int16 charges, uint32 aug1, uint32 aug2) {
|
||||
return quest_manager.varlink(item_id, charges, aug1, aug2);
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id, int16 charges, uint32 aug1, uint32 aug2, uint32 aug3) {
|
||||
return quest_manager.varlink(item_id, charges, aug1, aug2, aug3);
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id, int16 charges, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4) {
|
||||
return quest_manager.varlink(item_id, charges, aug1, aug2, aug3, aug4);
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id, int16 charges, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4, uint32 aug5) {
|
||||
return quest_manager.varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5);
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id, int16 charges, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4, uint32 aug5, uint32 aug6) {
|
||||
return quest_manager.varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6);
|
||||
}
|
||||
|
||||
std::string lua_item_link(uint32 item_id, int16 charges, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4, uint32 aug5, uint32 aug6, bool attuned) {
|
||||
return quest_manager.varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned);
|
||||
}
|
||||
|
||||
#define LuaCreateNPCParse(name, c_type, default_value) do { \
|
||||
cur = table[#name]; \
|
||||
if(luabind::type(cur) != LUA_TNIL) { \
|
||||
@@ -3992,7 +4022,15 @@ luabind::scope lua_register_general() {
|
||||
luabind::def("merchant_set_item", (void(*)(uint32,uint32))&lua_merchant_set_item),
|
||||
luabind::def("merchant_set_item", (void(*)(uint32,uint32,uint32))&lua_merchant_set_item),
|
||||
luabind::def("merchant_count_item", &lua_merchant_count_item),
|
||||
luabind::def("item_link", &lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32))&lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32,int16))&lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32,int16,uint32))&lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32))&lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32))&lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32))&lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32))&lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32,uint32))&lua_item_link),
|
||||
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32,uint32,bool))&lua_item_link),
|
||||
luabind::def("get_item_name", (std::string(*)(uint32))&lua_get_item_name),
|
||||
luabind::def("say_link", (std::string(*)(const char*,bool,const char*))&lua_say_link),
|
||||
luabind::def("say_link", (std::string(*)(const char*,bool))&lua_say_link),
|
||||
|
||||
Reference in New Issue
Block a user