[Quest API] Add Charges/Augment/Attuned Support to Varlink. (#2685)

# Perl
- Add `quest::varlink(item_id, charges)`.
- Add `quest::varlink(item_id, charges, aug1)`.
- Add `quest::varlink(item_id, charges, aug1, aug2)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned)`.

# Lua
- Add `eq.item_link(item_id, charges)`.
- Add `eq.item_link(item_id, charges, aug1)`.
- Add `eq.item_link(item_id, charges, aug1, aug2)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned)`.

# Notes
- Allows operators to link items with specific charges, augments, and attuned flag.
- Gives much more versatility to the varlink/item_link methods.
This commit is contained in:
Alex King
2023-01-01 10:49:07 -05:00
committed by GitHub
parent aeda7127ec
commit 501ea4b736
6 changed files with 153 additions and 31 deletions
+2 -2
View File
@@ -126,7 +126,7 @@ public:
uint32 aug4 = 0,
uint32 aug5 = 0,
uint32 aug6 = 0,
uint8 attuned = 0
bool attuned = 0
);
EQ::ItemInstance *CreateItem(
const EQ::ItemData *item,
@@ -137,7 +137,7 @@ public:
uint32 aug4 = 0,
uint32 aug5 = 0,
uint32 aug6 = 0,
uint8 attuned = 0
bool attuned = 0
);
EQ::ItemInstance *CreateBaseItem(const EQ::ItemData *item, int16 charges = 0);