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Add hot_zone filtering for global loot
We do this in GlobalLootEntry::PassesRules since we want to check if the hot zone status changes during run time Value can be null, if null it's not checked. If the value is 0 the zone must not be a hot zone (I guess one might want that) and if it's not 0, the zone must be a hot zone
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@@ -402,6 +402,7 @@
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9146|2020_01_10_character_soft_deletes.sql|SHOW COLUMNS FROM `character_data` LIKE 'deleted_at'|empty|
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9147|2020_01_24_grid_centerpoint_wp.sql|SHOW COLUMNS FROM `grid_entries` LIKE 'centerpoint'|empty|
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9148|2020_01_28_corpse_guild_consent_id.sql|SHOW COLUMNS FROM `character_corpses` LIKE 'guild_consent_id'|empty|
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9149|2020_02_06_globalloot.sql|SHOW COLUMNS FROM `global_loot` LIKE 'hot_zone'|empty|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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@@ -0,0 +1,2 @@
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ALTER TABLE `global_loot` ADD `hot_zone` TINYINT NULL;
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