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Add hot_zone filtering for global loot
We do this in GlobalLootEntry::PassesRules since we want to check if the hot zone status changes during run time Value can be null, if null it's not checked. If the value is 0 the zone must not be a hot zone (I guess one might want that) and if it's not 0, the zone must be a hot zone
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@@ -34,7 +34,7 @@
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* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9148
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#define CURRENT_BINARY_DATABASE_VERSION 9149
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#ifdef BOTS
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9026
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