From 4ffc09b3065c35319190caf531348cf0b4a32f1f Mon Sep 17 00:00:00 2001 From: Akkadius Date: Tue, 20 Jan 2015 01:30:56 -0600 Subject: [PATCH] Remove commented std::cout : Starting factory Writer --- common/eq_stream.cpp | 1 - common/eq_stream_factory.cpp | 1 - common/eqtime.cpp | 1 - zone/npc.cpp | 1 - 4 files changed, 4 deletions(-) diff --git a/common/eq_stream.cpp b/common/eq_stream.cpp index 195c688bb..15a494471 100644 --- a/common/eq_stream.cpp +++ b/common/eq_stream.cpp @@ -663,7 +663,6 @@ void EQStream::Write(int eq_fd) int32 threshold=RateThreshold; MRate.unlock(); if (BytesWritten > threshold) { - //std::cout << "Over threshold: " << BytesWritten << " > " << threshold << std::endl; return; } diff --git a/common/eq_stream_factory.cpp b/common/eq_stream_factory.cpp index 14181e997..33b290736 100644 --- a/common/eq_stream_factory.cpp +++ b/common/eq_stream_factory.cpp @@ -106,7 +106,6 @@ struct sockaddr_in address; fcntl(sock, F_SETFL, O_NONBLOCK); #endif //moved these because on windows the output was delayed and causing the console window to look bad - //std::cout << "Starting factory Writer" << std::endl; #ifdef _WINDOWS _beginthread(EQStreamFactoryReaderLoop,0, this); _beginthread(EQStreamFactoryWriterLoop,0, this); diff --git a/common/eqtime.cpp b/common/eqtime.cpp index 6f2ef5233..79301a28f 100644 --- a/common/eqtime.cpp +++ b/common/eqtime.cpp @@ -194,7 +194,6 @@ bool EQTime::loadFile(const char *filename) in.ignore(80, '\n'); in >> eqTime.start_realtime; //Enable for debugging... - //std::cout << "LOAD: day=" << (long)eqTime.start_eqtime.day << ";hour=" << (long)eqTime.start_eqtime.hour << ";min=" << (long)eqTime.start_eqtime.minute << ";mon=" << (long)eqTime.start_eqtime.month << ";yr=" << eqTime.start_eqtime.year << ";timet=" << eqTime.start_realtime << std::endl; in.close(); return true; } diff --git a/zone/npc.cpp b/zone/npc.cpp index 56bbdae69..b0a9ce8a4 100644 --- a/zone/npc.cpp +++ b/zone/npc.cpp @@ -451,7 +451,6 @@ void NPC::RemoveItem(uint32 item_id, uint16 quantity, uint16 slot) { return; } else if (item->item_id == item_id && item->equip_slot == slot && quantity >= 1) { - //std::cout<<"NPC::RemoveItem"<<" equipSlot:"<equipSlot<<" quantity:"<< quantity<charges <= quantity) itemlist.erase(cur); else