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https://github.com/EQEmu/Server.git
synced 2026-06-22 11:38:29 +00:00
[Code] PathManager Global to Singleton Cleanup
This commit is contained in:
+1
-1
@@ -138,7 +138,7 @@ void Embperl::DoInit()
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LogQuests("Warning [{}]: [{}]", Config->PluginPlFile, e);
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}
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for (auto & dir : path.GetPluginPaths()) {
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for (auto & dir : PathManager::Instance()->GetPluginPaths()) {
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try {
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//should probably read the directory in c, instead, so that
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//I can echo filenames as I do it, but c'mon... I'm lazy and this 1 line reads in all the plugins
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+6
-6
@@ -1070,7 +1070,7 @@ void LuaParser::ReloadQuests() {
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std::string module_path = lua_tostring(L, -1);
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lua_pop(L, 1);
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for (const auto& dir : path.GetLuaModulePaths()) {
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for (const auto& dir : PathManager::Instance()->GetLuaModulePaths()) {
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module_path += fmt::format(";{}/?.lua", dir);
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module_path += fmt::format(";{}/?/init.lua", dir);
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module_path += fmt::format(";{}/share/lua/{}/?.lua", dir, lua_version);
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@@ -1086,7 +1086,7 @@ void LuaParser::ReloadQuests() {
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module_path = lua_tostring(L, -1);
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lua_pop(L, 1);
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for (const auto& dir : path.GetLuaModulePaths()) {
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for (const auto& dir : PathManager::Instance()->GetLuaModulePaths()) {
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module_path += fmt::format(";{}/?{}", dir, libext);
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module_path += fmt::format(";{}/lib/lua/{}/?{}", dir, lua_version, libext);
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}
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@@ -1098,7 +1098,7 @@ void LuaParser::ReloadQuests() {
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MapFunctions(L);
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// load init
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for (auto& dir : path.GetQuestPaths()) {
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for (auto& dir : PathManager::Instance()->GetQuestPaths()) {
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std::string filename = fmt::format("{}/{}/script_init.lua", dir, QUEST_GLOBAL_DIRECTORY);
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FILE* f = fopen(filename.c_str(), "r");
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@@ -1114,7 +1114,7 @@ void LuaParser::ReloadQuests() {
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//zone init - always loads after global
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if (zone) {
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for (auto& dir : path.GetQuestPaths()) {
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for (auto& dir : PathManager::Instance()->GetQuestPaths()) {
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std::string zone_script = fmt::format(
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"{}/{}/script_init_v{}.lua",
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dir,
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@@ -1147,7 +1147,7 @@ void LuaParser::ReloadQuests() {
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}
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}
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FILE *load_order = fopen(fmt::format("{}/load_order.txt", path.GetLuaModsPath()).c_str(), "r");
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FILE *load_order = fopen(fmt::format("{}/load_order.txt", PathManager::Instance()->GetLuaModsPath()).c_str(), "r");
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if (load_order) {
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char file_name[256] = { 0 };
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while (fgets(file_name, 256, load_order) != nullptr) {
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@@ -1159,7 +1159,7 @@ void LuaParser::ReloadQuests() {
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}
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}
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LoadScript(fmt::format("{}/{}", path.GetLuaModsPath(), std::string(file_name)), file_name);
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LoadScript(fmt::format("{}/{}", PathManager::Instance()->GetLuaModsPath(), std::string(file_name)), file_name);
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mods_.emplace_back(L, this, file_name);
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}
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+3
-4
@@ -107,7 +107,6 @@ QuestParserCollection *parse = 0;
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EQEmuLogSys LogSys;
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ZoneEventScheduler event_scheduler;
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WorldContentService content_service;
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PathManager path;
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PlayerEventLogs player_event_logs;
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DatabaseUpdate database_update;
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SkillCaps skill_caps;
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@@ -137,7 +136,7 @@ int main(int argc, char **argv)
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LogSys.SilenceConsoleLogging();
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}
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path.LoadPaths();
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PathManager::Instance()->Init();
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#ifdef USE_MAP_MMFS
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if (argc == 3 && strcasecmp(argv[1], "convert_map") == 0) {
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@@ -305,7 +304,7 @@ int main(int argc, char **argv)
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}
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LogSys.SetDatabase(&database)
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->SetLogPath(path.GetLogPath())
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->SetLogPath(PathManager::Instance()->GetLogPath())
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->LoadLogDatabaseSettings(ZoneCLI::RanTestCommand(argc, argv))
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->SetGMSayHandler(&Zone::GMSayHookCallBackProcess)
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->StartFileLogs();
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@@ -752,7 +751,7 @@ bool CheckForCompatibleQuestPlugins()
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try {
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for (const auto &[directory, flag]: directories) {
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std::string dir_path = path.GetServerPath() + "/" + directory;
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std::string dir_path = PathManager::Instance()->GetServerPath() + "/" + directory;
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if (!File::Exists(dir_path)) { continue; }
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for (const auto &file: fs::directory_iterator(dir_path)) {
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+1
-1
@@ -271,7 +271,7 @@ bool Map::DoCollisionCheck(glm::vec3 myloc, glm::vec3 oloc, glm::vec3 &outnorm,
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Map *Map::LoadMapFile(std::string file) {
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std::transform(file.begin(), file.end(), file.begin(), ::tolower);
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std::string filename = fmt::format("{}/base/{}.map", path.GetMapsPath(), file);
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std::string filename = fmt::format("{}/base/{}.map", PathManager::Instance()->GetMapsPath(), file);
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LogInfo("Attempting to load Map File [{}]", filename.c_str());
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@@ -7,7 +7,7 @@
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IPathfinder *IPathfinder::Load(const std::string &zone) {
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struct stat statbuffer;
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std::string navmesh_path = fmt::format("{}/maps/nav/{}.nav", path.GetServerPath(), zone);
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std::string navmesh_path = fmt::format("{}/maps/nav/{}.nav", PathManager::Instance()->GetServerPath(), zone);
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if (stat(navmesh_path.c_str(), &statbuffer) == 0) {
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return new PathfinderNavmesh(navmesh_path);
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}
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@@ -939,7 +939,7 @@ QuestInterface* QuestParserCollection::GetQIByNPCQuest(uint32 npc_id, std::strin
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Strings::FindReplace(npc_name, "`", "-");
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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const std::string& npc_id_and_name = fmt::format(
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"{}_{}",
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npc_name,
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@@ -1007,7 +1007,7 @@ QuestInterface* QuestParserCollection::GetQIByPlayerQuest(std::string& filename)
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return nullptr;
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}
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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const std::string& global_path = fmt::format(
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"{}/{}",
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dir,
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@@ -1062,7 +1062,7 @@ QuestInterface* QuestParserCollection::GetQIByGlobalNPCQuest(std::string& filena
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std::string file_name;
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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for (auto* e: _load_precedence) {
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file_name = fmt::format(
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"{}/{}/global_npc.{}",
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@@ -1088,7 +1088,7 @@ QuestInterface* QuestParserCollection::GetQIByGlobalPlayerQuest(std::string& fil
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}
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std::string file_name;
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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for (auto* e: _load_precedence) {
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file_name = fmt::format(
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"{}/{}/global_player.{}",
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@@ -1113,7 +1113,7 @@ QuestInterface* QuestParserCollection::GetQIBySpellQuest(uint32 spell_id, std::s
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return nullptr;
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}
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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const std::string& global_path = fmt::format(
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"{}/{}/spells",
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dir,
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@@ -1167,7 +1167,7 @@ QuestInterface* QuestParserCollection::GetQIByItemQuest(std::string item_script,
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return nullptr;
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}
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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const std::string& global_path = fmt::format(
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"{}/{}/items",
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dir,
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@@ -1221,7 +1221,7 @@ QuestInterface* QuestParserCollection::GetQIByEncounterQuest(std::string encount
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return nullptr;
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}
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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const std::string& global_path = fmt::format(
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"{}/{}/encounters",
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dir,
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@@ -1273,7 +1273,7 @@ QuestInterface* QuestParserCollection::GetQIByBotQuest(std::string& filename)
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return nullptr;
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}
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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const std::string& global_path = fmt::format(
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"{}/{}",
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dir,
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@@ -1327,7 +1327,7 @@ QuestInterface* QuestParserCollection::GetQIByGlobalBotQuest(std::string& filena
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}
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std::string file_name;
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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for (auto* e: _load_precedence) {
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file_name = fmt::format(
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"{}/{}/global_bot.{}",
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@@ -1352,7 +1352,7 @@ QuestInterface* QuestParserCollection::GetQIByMercQuest(std::string& filename)
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return nullptr;
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}
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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const std::string& global_path = fmt::format(
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"{}/{}",
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dir,
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@@ -1406,7 +1406,7 @@ QuestInterface* QuestParserCollection::GetQIByGlobalMercQuest(std::string& filen
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}
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std::string file_name;
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for (auto & dir : path.GetQuestPaths()) {
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for (auto & dir : PathManager::Instance()->GetQuestPaths()) {
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for (auto* e: _load_precedence) {
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file_name = fmt::format(
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"{}/{}/global_merc.{}",
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+1
-1
@@ -200,7 +200,7 @@ void QuestManager::summonitem(uint32 itemid, int16 charges) {
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void QuestManager::write(const char *file, const char *str) {
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FILE * pFile;
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pFile = fopen (fmt::format("{}/{}", path.GetServerPath(), file).c_str(), "a");
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pFile = fopen (fmt::format("{}/{}", PathManager::Instance()->GetServerPath(), file).c_str(), "a");
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if(!pFile)
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return;
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fprintf(pFile, "%s\n", str);
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+1
-1
@@ -17,7 +17,7 @@
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WaterMap* WaterMap::LoadWaterMapfile(std::string zone_name) {
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std::transform(zone_name.begin(), zone_name.end(), zone_name.begin(), ::tolower);
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std::string file_path = fmt::format("{}/water/{}.wtr", path.GetMapsPath(), zone_name);
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std::string file_path = fmt::format("{}/water/{}.wtr", PathManager::Instance()->GetMapsPath(), zone_name);
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LogDebug("Attempting to load water map with path [{}]", file_path.c_str());
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FILE *f = fopen(file_path.c_str(), "rb");
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if(f) {
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