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Detransformation of mold type ornamentations.
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@ -298,6 +298,7 @@
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#define GUILD_BANK_EMPTY_HANDS 6108 // You must empty your hands to withdraw from the Guild Bank.
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#define GUILD_BANK_EMPTY_HANDS 6108 // You must empty your hands to withdraw from the Guild Bank.
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#define TRANSFORM_FAILED 6326 //This mold cannot be applied to your %1.
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#define TRANSFORM_FAILED 6326 //This mold cannot be applied to your %1.
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#define TRANSFORM_COMPLETE 6327 //You have successfully transformed your %1.
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#define TRANSFORM_COMPLETE 6327 //You have successfully transformed your %1.
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#define DETRANSFORM_FAILED 6341 //%1 has no transformation that can be removed.
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#define GENERIC_STRING 6688 //%1 (used to any basic message)
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#define GENERIC_STRING 6688 //%1 (used to any basic message)
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#define SENTINEL_TRIG_YOU 6724 //You have triggered your sentinel.
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#define SENTINEL_TRIG_YOU 6724 //You have triggered your sentinel.
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#define SENTINEL_TRIG_OTHER 6725 //%1 has triggered your sentinel.
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#define SENTINEL_TRIG_OTHER 6725 //%1 has triggered your sentinel.
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@ -304,6 +304,24 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
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return;
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return;
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}
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}
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if (container->GetItem()->BagType == BagTypeDetransformationmold) {
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const ItemInst* inst = container->GetItem(0);
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if (inst && inst->GetOrnamentationIcon() && inst->GetOrnamentationIcon()) {
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const Item_Struct* new_weapon = inst->GetItem();
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user->DeleteItemInInventory(Inventory::CalcSlotId(in_combine->container_slot, 0), 0, true);
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container->Clear();
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user->SummonItem(new_weapon->ID, inst->GetCharges(), inst->GetAugmentItemID(0), inst->GetAugmentItemID(1), inst->GetAugmentItemID(2), inst->GetAugmentItemID(3), inst->GetAugmentItemID(4), inst->IsInstNoDrop(), MainCursor, 0, 0);
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user->Message_StringID(4, TRANSFORM_COMPLETE, inst->GetItem()->Name);
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}
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else if (inst) {
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user->Message_StringID(4, DETRANSFORM_FAILED, inst->GetItem()->Name);
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}
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_TradeSkillCombine, 0);
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user->QueuePacket(outapp);
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safe_delete(outapp);
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return;
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}
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DBTradeskillRecipe_Struct spec;
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DBTradeskillRecipe_Struct spec;
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if (!database.GetTradeRecipe(container, c_type, some_id, user->CharacterID(), &spec)) {
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if (!database.GetTradeRecipe(container, c_type, some_id, user->CharacterID(), &spec)) {
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user->Message_StringID(MT_Emote,TRADESKILL_NOCOMBINE);
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user->Message_StringID(MT_Emote,TRADESKILL_NOCOMBINE);
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