Add TiltX and TiltY manipulation to objects (Perl)

Translate OP_GroundSpawn for Titanium

#perl plugin http://wiki.eqemulator.org/i?Module=Pastebin&Paste=u9IbA6Ql
This commit is contained in:
Natedog2012
2016-08-26 06:34:51 -07:00
parent 385823461b
commit 4de9b2c53e
13 changed files with 232 additions and 29 deletions
+1
View File
@@ -351,6 +351,7 @@
9095|2016_01_08_command_find_aliases.sql|SELECT * FROM `command_settings` WHERE `command` LIKE 'findaliases'|empty|
9096|2016_03_05_secondary_recall.sql|SHOW COLUMNS FROM `character_bind` LIKE 'slot'|empty|
9097|2016_07_03_npc_class_as_last_name.sql|SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'NPC:UseClassAsLastName'|empty|
9098|2016_08_26_object_size_tilt.sql|SHOW COLUMNS FROM `object` LIKE 'size'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not
@@ -0,0 +1,4 @@
ALTER TABLE `object`
ADD COLUMN `size` FLOAT NOT NULL DEFAULT '100' AFTER `unknown84`,
ADD COLUMN `tilt_x` FLOAT NOT NULL DEFAULT '0' AFTER `size`,
ADD COLUMN `tilt_y` FLOAT NOT NULL DEFAULT '0' AFTER `tilt_x`;