QuestManager::unique_spawn converted to xyz_heading

This commit is contained in:
Arthur Ice
2014-12-02 14:36:51 -08:00
parent 2e0cfa86bf
commit 4daf4ab507
4 changed files with 7 additions and 6 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ public:
void summonitem(uint32 itemid, int16 charges = -1);
void write(const char *file, const char *str);
Mob* spawn2(int npc_type, int grid, int unused, const xyz_heading& position);
Mob* unique_spawn(int npc_type, int grid, int unused, float x, float y, float z, float heading = 0);
Mob* unique_spawn(int npc_type, int grid, int unused, const xyz_heading& position);
Mob* spawn_from_spawn2(uint32 spawn2_id);
void enable_spawn2(uint32 spawn2_id);
void disable_spawn2(uint32 spawn2_id);