diff --git a/zone/mob_ai.cpp b/zone/mob_ai.cpp index 405382033..07f89ca63 100644 --- a/zone/mob_ai.cpp +++ b/zone/mob_ai.cpp @@ -743,6 +743,10 @@ void Client::AI_Process() if(RuleB(Combat, EnableFearPathing)){ if(currently_fleeing) { + + if (fix_z_timer_engaged.Check()) + this->FixZ(); + if(IsRooted()) { //make sure everybody knows were not moving, for appearance sake if(IsMoving()) @@ -782,6 +786,7 @@ void Client::AI_Process() } return; } + } }