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[Code] Remove Attributions (#4988)
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+7
-7
@@ -1,6 +1,6 @@
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#pragma once
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#include "../common/net/daybreak_connection.h"
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#include "../common/net/reliable_stream_connection.h"
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#include "../common/event/timer.h"
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#include <map>
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@@ -23,10 +23,10 @@ public:
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~LoginConnection();
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private:
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void OnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection);
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void OnStatusChangeActive(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to);
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void OnStatusChangeInactive(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to);
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void OnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet &p);
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void OnNewConnection(std::shared_ptr<EQ::Net::ReliableStreamConnection> connection);
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void OnStatusChangeActive(std::shared_ptr<EQ::Net::ReliableStreamConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to);
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void OnStatusChangeInactive(std::shared_ptr<EQ::Net::ReliableStreamConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to);
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void OnPacketRecv(std::shared_ptr<EQ::Net::ReliableStreamConnection> conn, const EQ::Net::Packet &p);
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void Kill();
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void Start();
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@@ -38,8 +38,8 @@ private:
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void ProcessServerPacketList(const EQ::Net::Packet &p);
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void ProcessServerPlayResponse(const EQ::Net::Packet &p);
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std::unique_ptr<EQ::Net::DaybreakConnectionManager> m_connection_manager;
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std::shared_ptr<EQ::Net::DaybreakConnection> m_connection;
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std::unique_ptr<EQ::Net::ReliableStreamConnectionManager> m_connection_manager;
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std::shared_ptr<EQ::Net::ReliableStreamConnection> m_connection;
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bool m_connecting;
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std::unique_ptr<EQ::Timer> m_connect_timer;
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