[Bug Fix] Limit Player Taunt Distance (#4019)

* [Bug Fix] Player Taunt Distance

Previously this was not regulated on the server side and allowed players to exploit situations where the client did not enforce Z distance checks.

Rule Name: MaximumTauntDistance
Rule Default: 150

Calculation is Rule Squared

* remove `this`
This commit is contained in:
Fryguy
2024-01-26 15:44:05 -05:00
committed by GitHub
parent 8a87e00b66
commit 4c769c46b3
3 changed files with 8 additions and 1 deletions
+2 -1
View File
@@ -125,7 +125,8 @@
#define FAIL_DISARM_DETECTED_TRAP 370 //You fail to disarm the detected trap.
#define LOOT_LORE_ERROR 371 //You cannot loot this Lore Item. You already have one.
#define PICK_LORE 379 //You cannot pick up a lore item you already possess.
#define POISON_TOO_HIGH 382 // This poison is too high level for you to apply.
#define POISON_TOO_HIGH 382 //This poison is too high level for you to apply.
#define TAUNT_TOO_FAR 386 //You are too far away from your target to taunt.
#define CORPSE_TOO_FAR 389 //The corpse is too far away to summon.
#define CONSENT_DENIED 390 //You do not have consent to summon that corpse.
#define DISCIPLINE_RDY 393 //You are ready to use a new discipline now.