Revert "Merge branch 'master' of https://github.com/neckkola/Server"

This reverts commit 1826830637, reversing
changes made to 7c1a139991.
This commit is contained in:
neckkola
2022-05-18 19:03:37 -03:00
parent 1826830637
commit 4c644600b0
24 changed files with 535 additions and 3793 deletions
+17 -199
View File
@@ -24,7 +24,6 @@
#include "groups.h"
#include "mob.h"
#include "raids.h"
#include "bot.h"
#include "worldserver.h"
@@ -96,22 +95,13 @@ void Raid::AddMember(Client *c, uint32 group, bool rleader, bool groupleader, bo
if(!c)
return;
#ifdef BOTS
std::string query = StringFormat("INSERT INTO raid_members SET raidid = %lu, charid = %lu, "
"groupid = %lu, _class = %d, level = %d, name = '%s', "
"isgroupleader = %d, israidleader = %d, islooter = %d, isbot = 0",
"isgroupleader = %d, israidleader = %d, islooter = %d",
(unsigned long)GetID(), (unsigned long)c->CharacterID(),
(unsigned long)group, c->GetClass(), c->GetLevel(),
c->GetName(), groupleader, rleader, looter);
#else
std::string query = StringFormat("INSERT INTO raid_members SET raidid = %lu, charid = %lu, "
"groupid = %lu, _class = %d, level = %d, name = '%s', "
"isgroupleader = %d, israidleader = %d, islooter = %d",
(unsigned long)GetID(), (unsigned long)c->CharacterID(),
(unsigned long)group, c->GetClass(), c->GetLevel(),
c->GetName(), groupleader, rleader, looter);
#endif
auto results = database.QueryDatabase(query);
auto results = database.QueryDatabase(query);
if(!results.Success()) {
LogError("Error inserting into raid members: [{}]", results.ErrorMessage().c_str());
@@ -119,14 +109,6 @@ void Raid::AddMember(Client *c, uint32 group, bool rleader, bool groupleader, bo
LearnMembers();
VerifyRaid();
#ifdef BOTS
if (rleader) {
database.SetRaidGroupLeaderInfo(group, GetID());
UpdateRaidAAs();
}
else
#endif
if (rleader) {
database.SetRaidGroupLeaderInfo(RAID_GROUPLESS, GetID());
UpdateRaidAAs();
@@ -181,65 +163,12 @@ void Raid::AddMember(Client *c, uint32 group, bool rleader, bool groupleader, bo
safe_delete(pack);
}
#ifdef BOTS
void Raid::AddBot(Bot* b, uint32 group, bool rleader, bool groupleader, bool looter) {
if (!b)
return;
std::string query = StringFormat("INSERT INTO raid_members SET raidid = %lu, charid = %lu, "
"groupid = %lu, _class = %d, level = %d, name = '%s', "
"isgroupleader = %d, israidleader = %d, islooter = %d, isbot = 1",
(unsigned long)GetID(), (unsigned long)b->GetBotID(),
(unsigned long)group, b->GetClass(), b->GetLevel(),
b->GetName(), groupleader, rleader, looter);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
LogError("Error inserting into raid members: [{}]", results.ErrorMessage().c_str());
}
LearnMembers();
VerifyRaid();
if (group < 12) //Jan22
GroupUpdate(group); //Jan22
else // get raid AAs, GroupUpdate will handles it otherwise Jan 22
SendGroupLeadershipAA(b->GetOwner()->CastToClient(), RAID_GROUPLESS); //Is this needed for bots? Jan 22
SendRaidAddAll(b->GetName());
b->SetRaidGrouped(true);
b->p_raid_instance = this;
auto pack = new ServerPacket(ServerOP_RaidAdd, sizeof(ServerRaidGeneralAction_Struct));
ServerRaidGeneralAction_Struct* rga = (ServerRaidGeneralAction_Struct*)pack->pBuffer;
rga->rid = GetID();
strn0cpy(rga->playername, b->GetName(), 64);
rga->zoneid = zone->GetZoneID();
rga->instance_id = zone->GetInstanceID();
worldserver.SendPacket(pack);
safe_delete(pack);
}
#endif
void Raid::RemoveMember(const char *characterName)
{
std::string query = StringFormat("DELETE FROM raid_members where name='%s'", characterName);
auto results = database.QueryDatabase(query);
Client *client = entity_list.GetClientByName(characterName);
#ifdef BOTS
Bot* bot = entity_list.GetBotByBotName(characterName);
if (bot) {
bot->SetFollowID(bot->GetOwner()->CastToClient()->GetID());
bot->SetGrouped(false);
bot->SetTarget(nullptr);
bot->SetRaidGrouped(false);
}
#endif
disbandCheck = true;
SendRaidRemoveAll(characterName);
SendRaidDisband(client);
@@ -1054,12 +983,12 @@ void Raid::SendRaidAdd(const char *who, Client *to)
void Raid::SendRaidAddAll(const char *who)
{
for (int x = 0; x < MAX_RAID_MEMBERS; x++)
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
if (strcmp(members[x].membername, who) == 0 )
if(strcmp(members[x].membername, who) == 0)
{
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidAddMember_Struct));
RaidAddMember_Struct* ram = (RaidAddMember_Struct*)outapp->pBuffer;
RaidAddMember_Struct *ram = (RaidAddMember_Struct*)outapp->pBuffer;
ram->raidGen.action = raidAdd;
ram->raidGen.parameter = members[x].GroupNumber;
strcpy(ram->raidGen.leader_name, members[x].membername);
@@ -1070,7 +999,6 @@ void Raid::SendRaidAddAll(const char *who)
QueuePacket(outapp);
safe_delete(outapp);
return;
}
}
}
@@ -1183,16 +1111,11 @@ void Raid::SendBulkRaid(Client *to)
if(!to)
return;
#ifdef BOTS
if (members[GetPlayerIndex(to)].IsBot)
return;
#endif
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
if(members[x].member && strlen(members[x].membername) > 0 && (strcmp(members[x].membername, to->GetName()) != 0)) //don't send ourself
if(strlen(members[x].membername) > 0 && (strcmp(members[x].membername, to->GetName()) != 0)) //don't send ourself
{
SendRaidAdd(members[x].membername, to);
SendRaidAdd(members[x].membername, to);
}
}
}
@@ -1201,11 +1124,7 @@ void Raid::QueuePacket(const EQApplicationPacket *app, bool ack_req)
{
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
#ifdef BOTS
if(members[x].member && !members[x].IsBot)
#else
if(members[x].member)
#endif
{
members[x].member->QueuePacket(app, ack_req);
}
@@ -1214,12 +1133,6 @@ void Raid::QueuePacket(const EQApplicationPacket *app, bool ack_req)
void Raid::SendMakeLeaderPacket(const char *who) //30
{
#ifdef BOTS
if (entity_list.GetBotByBotName(who) && members[GetPlayerIndex(who)].IsBot)
return;
#endif
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidLeadershipUpdate_Struct));
RaidLeadershipUpdate_Struct *rg = (RaidLeadershipUpdate_Struct*)outapp->pBuffer;
rg->action = raidMakeLeader;
@@ -1235,11 +1148,6 @@ void Raid::SendMakeLeaderPacketTo(const char *who, Client *to)
if(!to)
return;
#ifdef BOTS
if (members[GetPlayerIndex(who)].IsBot)
return;
#endif
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidLeadershipUpdate_Struct));
RaidLeadershipUpdate_Struct *rg = (RaidLeadershipUpdate_Struct*)outapp->pBuffer;
rg->action = raidMakeLeader;
@@ -1270,11 +1178,6 @@ void Raid::SendGroupUpdate(Client *to)
if(!to)
return;
#ifdef BOTS
if (members[GetPlayerIndex(to)].IsBot)
return;
#endif
auto outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupUpdate2_Struct));
GroupUpdate2_Struct* gu = (GroupUpdate2_Struct*)outapp->pBuffer;
gu->action = groupActUpdate;
@@ -1321,7 +1224,7 @@ void Raid::GroupUpdate(uint32 gid, bool initial)
{
if(strlen(members[x].membername) > 0){
if(members[x].GroupNumber == gid){
if (members[x].member) {
if(members[x].member) {
SendGroupUpdate(members[x].member);
SendGroupLeadershipAA(members[x].member, gid);
}
@@ -1463,11 +1366,6 @@ void Raid::SendRaidMOTDToWorld()
void Raid::SendGroupLeadershipAA(Client *c, uint32 gid)
{
#ifdef BOTS
if (members[GetPlayerIndex(c)].IsBot)
return;
#endif
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidLeadershipUpdate_Struct));
RaidLeadershipUpdate_Struct *rlaa = (RaidLeadershipUpdate_Struct *)outapp->pBuffer;
rlaa->action = raidSetLeaderAbilities;
@@ -1483,26 +1381,17 @@ void Raid::SendGroupLeadershipAA(Client *c, uint32 gid)
void Raid::SendGroupLeadershipAA(uint32 gid)
{
for (uint32 i = 0; i < MAX_RAID_MEMBERS; i++)
#ifdef BOTS
if (members[i].member && members[i].GroupNumber == gid && !members[i].IsBot)
#else
if (members[i].member && members[i].GroupNumber == gid)
#endif
SendGroupLeadershipAA(members[i].member, gid);
}
void Raid::SendAllRaidLeadershipAA()
{
for (uint32 i = 0; i < MAX_RAID_MEMBERS; i++)
#ifdef BOTS
if (members[i].member && !members[i].IsBot)
#else
if (members[i].member)
#endif
SendGroupLeadershipAA(members[i].member, members[i].GroupNumber);
SendGroupLeadershipAA(members[i].member, members[i].GroupNumber);
}
void Raid::LockRaid(bool lockFlag)
{
std::string query = StringFormat("UPDATE raid_details SET locked = %d WHERE raidid = %lu",
@@ -1568,18 +1457,11 @@ bool Raid::LearnMembers()
{
memset(members, 0, (sizeof(RaidMember)*MAX_RAID_MEMBERS));
#ifdef BOTS
std::string query = StringFormat("SELECT name, groupid, _class, level, "
"isgroupleader, israidleader, islooter, isbot "
"isgroupleader, israidleader, islooter "
"FROM raid_members WHERE raidid = %lu",
(unsigned long)GetID());
#else
std::string query = StringFormat("SELECT name, groupid, _class, level, "
"isgroupleader, israidleader, islooter "
"FROM raid_members WHERE raidid = %lu",
(unsigned long)GetID());
#endif
auto results = database.QueryDatabase(query);
auto results = database.QueryDatabase(query);
if (!results.Success())
return false;
@@ -1607,10 +1489,7 @@ bool Raid::LearnMembers()
members[index].IsGroupLeader = atoi(row[4]);
members[index].IsRaidLeader = atoi(row[5]);
members[index].IsLooter = atoi(row[6]);
#ifdef BOTS
members[index].IsBot = atoi(row[7]);
#endif
++index;
++index;
}
return true;
@@ -1625,32 +1504,14 @@ void Raid::VerifyRaid()
}
else{
Client *c = entity_list.GetClientByName(members[x].membername);
#ifdef BOTS
Bot* b = entity_list.GetBotByBotName(members[x].membername);
#endif
if(c){
members[x].member = c;
#ifdef BOTS
members[x].IsBot = false;
#endif
}
#ifdef BOTS
else if(b){
//Raid requires client* we are forcing it here to be a BOT. Care is needed here as any client function that
//does not exist within the Bot Class will likely corrupt memory for the member object. Good practice to test the IsBot
//attribute before calling a client function or casting to client.
members[x].member = b->CastToClient();
members[x].IsBot = true; //Used to identify those members who are Bots
}
#endif
else {
else{
members[x].member = nullptr;
#ifdef BOTS
members[x].IsBot = false;
#endif
}
}
if(members[x].IsRaidLeader){
if(members[x].IsRaidLeader){
if(strlen(members[x].membername) > 0){
SetLeader(members[x].member);
strn0cpy(leadername, members[x].membername, 64);
@@ -1700,11 +1561,7 @@ void Raid::SendHPManaEndPacketsTo(Client *client)
EQApplicationPacket outapp(OP_MobManaUpdate, sizeof(MobManaUpdate_Struct));
for(int x = 0; x < MAX_RAID_MEMBERS; x++) {
#ifdef BOTS
if(members[x].member && !members[x].IsBot) {
#else
if (members[x].member) {
#endif
if(members[x].member) {
if((members[x].member != client) && (members[x].GroupNumber == group_id)) {
members[x].member->CreateHPPacket(&hp_packet);
@@ -1746,11 +1603,7 @@ void Raid::SendHPManaEndPacketsFrom(Mob *mob)
mob->CreateHPPacket(&hpapp);
for(int x = 0; x < MAX_RAID_MEMBERS; x++) {
#ifdef BOTS
if(members[x].member && !members[x].IsBot) {
#else
if (members[x].member) {
#endif
if(members[x].member) {
if(!mob->IsClient() || ((members[x].member != mob->CastToClient()) && (members[x].GroupNumber == group_id))) {
members[x].member->QueuePacket(&hpapp, false);
if (members[x].member->ClientVersion() >= EQ::versions::ClientVersion::SoD) {
@@ -1783,11 +1636,7 @@ void Raid::SendManaPacketFrom(Mob *mob)
EQApplicationPacket outapp(OP_MobManaUpdate, sizeof(MobManaUpdate_Struct));
for (int x = 0; x < MAX_RAID_MEMBERS; x++) {
#ifdef BOTS
if (members[x].member && !members[x].IsBot) {
#else
if (members[x].member) {
#endif
if (!mob->IsClient() || ((members[x].member != mob->CastToClient()) && (members[x].GroupNumber == group_id))) {
if (members[x].member->ClientVersion() >= EQ::versions::ClientVersion::SoD) {
outapp.SetOpcode(OP_MobManaUpdate);
@@ -1814,11 +1663,7 @@ void Raid::SendEndurancePacketFrom(Mob *mob)
EQApplicationPacket outapp(OP_MobManaUpdate, sizeof(MobManaUpdate_Struct));
for (int x = 0; x < MAX_RAID_MEMBERS; x++) {
#ifdef BTOS
if (members[x].member && !members[x].IsBot) {
#else
if (members[x].member) {
#endif
if (!mob->IsClient() || ((members[x].member != mob->CastToClient()) && (members[x].GroupNumber == group_id))) {
if (members[x].member->ClientVersion() >= EQ::versions::ClientVersion::SoD) {
outapp.SetOpcode(OP_MobEnduranceUpdate);
@@ -1925,18 +1770,9 @@ void Raid::CheckGroupMentor(uint32 group_id, Client *c)
void Raid::SetDirtyAutoHaters()
{
for (int i = 0; i < MAX_RAID_MEMBERS; ++i)
#ifdef BOTS
if (members[i].member && members[i].IsBot)
{
members[i].member->CastToBot()->SetDirtyAutoHaters();
}
else if (members[i].member && !members[i].IsBot)
#else
if (members[i].member)
#endif
{
members[i].member->SetDirtyAutoHaters();
}
}
void Raid::QueueClients(Mob *sender, const EQApplicationPacket *app, bool ack_required /*= true*/, bool ignore_sender /*= true*/, float distance /*= 0*/, bool group_only /*= true*/) {
@@ -1955,10 +1791,6 @@ void Raid::QueueClients(Mob *sender, const EQApplicationPacket *app, bool ack_re
if (!members[i].member->IsClient())
continue;
#ifdef BOTS
if (members[i].IsBot)
continue;
#endif
if (ignore_sender && members[i].member == sender)
continue;
@@ -2021,17 +1853,3 @@ bool Raid::DoesAnyMemberHaveExpeditionLockout(
return Expedition::HasLockoutByCharacterName(raid_member.membername, expedition_name, event_name);
});
}
#ifdef BOTS
Mob* Raid::GetRaidMainAssistOneByName(const char* name)
{
Raid* raid = entity_list.GetRaidByBotName(name);
std::vector<RaidMember> raid_members = raid->GetMembers();
for (RaidMember iter : raid_members)
{
if (iter.IsRaidMainAssistOne)
return iter.member->CastToMob();
}
return nullptr;
}
#endif