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Changes to UF and above clients on how spell buff tics are synced.
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committed by
Michael Cook (mackal)
parent
b5f09d435f
commit
4c3947efa6
@@ -458,7 +458,7 @@ namespace RoF
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memset(__packet->pBuffer, 0, sz);
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__packet->WriteUInt32(emu->entity_id);
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__packet->WriteUInt32(0); // PlayerID ?
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__packet->WriteUInt32(emu->tic_timer);
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__packet->WriteUInt8(emu->all_buffs); // 1 indicates all buffs on the player (0 to add or remove a single buff)
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__packet->WriteUInt16(emu->count);
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