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Removed command character backup
Changed all remaining references from the character_ table to the character_data
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@@ -4750,7 +4750,7 @@ void Client::Handle_OP_GuildInvite(const EQApplicationPacket *app)
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}
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#ifdef BOTS
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else if (invitee->IsBot()) {
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// The guild system is too tightly coupled with the character_ table so we have to avoid using much of the system
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// The guild system is too tightly coupled with the character_data table so we have to avoid using much of the system
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Bot::ProcessGuildInvite(this, invitee->CastToBot());
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return;
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}
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