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Removed command character backup
Changed all remaining references from the character_ table to the character_data
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@@ -1069,7 +1069,7 @@ void AdventureManager::LoadLeaderboardInfo()
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leaderboard_info_percentage_tak.clear();
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std::string query = "SELECT ch.name, ch.id, adv_stats.* FROM adventure_stats "
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"AS adv_stats LEFT JOIN character_ AS ch ON adv_stats.player_id = ch.id;";
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"AS adv_stats LEFT JOIN `character_data` AS ch ON adv_stats.player_id = ch.id;";
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auto results = database.QueryDatabase(query);
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if(!results.Success()) {
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LogFile->write(EQEMuLog::Error, "Error in AdventureManager:::GetLeaderboardInfo: %s (%s)", query.c_str(), results.ErrorMessage().c_str());
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