Change space indentation to tabs

This commit is contained in:
j883376
2013-05-09 10:44:08 -04:00
parent ffcff4aea1
commit 4bdd8b2502
393 changed files with 22463 additions and 23238 deletions
+175 -177
View File
@@ -1,20 +1,20 @@
/* EQEMu: Everquest Server Emulator
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2008 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
@@ -63,7 +63,7 @@ bool TaskManager::LoadTaskSets() {
const char *TaskSetQuery = "SELECT `id`, `taskid` from `tasksets` WHERE `id` > 0 AND `id` < %i "
"AND `taskid` >= 0 AND `taskid` < %i ORDER BY `id`, `taskid` ASC";
"AND `taskid` >= 0 AND `taskid` < %i ORDER BY `id`, `taskid` ASC";
const char *ERR_MYSQLERROR = "[TASKS]Error in TaskManager::LoadTaskSets: %s";
@@ -134,27 +134,27 @@ bool TaskManager::LoadTasks(int SingleTask) {
// If TaskID !=0, then just load the task specified.
const char *AllTaskQuery = "SELECT `id`, `duration`, `title`, `description`, `reward`, `rewardid`,"
"`cashreward`, `xpreward`, `rewardmethod`, `startzone`, `minlevel`, `maxlevel`, `repeatable` "
"from `tasks` WHERE `id` < %i";
"`cashreward`, `xpreward`, `rewardmethod`, `startzone`, `minlevel`, `maxlevel`, `repeatable` "
"from `tasks` WHERE `id` < %i";
const char *SingleTaskQuery = "SELECT `id`, `duration`, `title`, `description`, `reward`, `rewardid`,"
"`cashreward`, `xpreward`, `rewardmethod`, `startzone`, `minlevel`, `maxlevel`, `repeatable` "
"from `tasks` WHERE `id` = %i";
"`cashreward`, `xpreward`, `rewardmethod`, `startzone`, `minlevel`, `maxlevel`, `repeatable` "
"from `tasks` WHERE `id` = %i";
const char *AllActivityQuery = "SELECT `taskid`, `step`, `activityid`, `activitytype`, `text1`, `text2`,"
"`text3`, `goalid`, `goalmethod`, `goalcount`, `delivertonpc`, "
"`zoneid`, `optional` from `activities` WHERE "
"`taskid` < %i AND `activityid` < %i ORDER BY taskid, activityid ASC";
"`text3`, `goalid`, `goalmethod`, `goalcount`, `delivertonpc`, "
"`zoneid`, `optional` from `activities` WHERE "
"`taskid` < %i AND `activityid` < %i ORDER BY taskid, activityid ASC";
const char *SingleTaskActivityQuery = "SELECT `taskid`, `step`, `activityid`, `activitytype`, `text1`, `text2`,"
"`text3`, `goalid`, `goalmethod`, `goalcount`, `delivertonpc`, "
"`zoneid`, `optional` from `activities` WHERE "
"`taskid` = %i AND `activityid` < %i ORDER BY taskid, activityid ASC";
"`text3`, `goalid`, `goalmethod`, `goalcount`, `delivertonpc`, "
"`zoneid`, `optional` from `activities` WHERE "
"`taskid` = %i AND `activityid` < %i ORDER BY taskid, activityid ASC";
const char *ERR_TASK_OOR = "[TASKS]Task ID %i out of range while loading tasks from database";
const char *ERR_TASK_OR_ACTIVITY_OOR = "[TASKS]Task or Activity ID (%i, %i) out of range while loading"
"activities from database";
"activities from database";
const char *ERR_NOTASK = "[TASKS]Activity for non-existent task (%i, %i) while loading activities from database";
@@ -212,9 +212,9 @@ bool TaskManager::LoadTasks(int SingleTask) {
Tasks[TaskID]->LastStep = 0;
_log(TASKS__GLOBALLOAD,"TaskID: %5i, Duration: %8i, StartZone: %3i Reward: %s MinLevel %i MaxLevel %i Repeatable: %s",
TaskID, Tasks[TaskID]->Duration, Tasks[TaskID]->StartZone, Tasks[TaskID]->Reward,
Tasks[TaskID]->MinLevel, Tasks[TaskID]->MaxLevel,
Tasks[TaskID]->Repeatable ? "Yes" : "No");
TaskID, Tasks[TaskID]->Duration, Tasks[TaskID]->StartZone, Tasks[TaskID]->Reward,
Tasks[TaskID]->MinLevel, Tasks[TaskID]->MaxLevel,
Tasks[TaskID]->Repeatable ? "Yes" : "No");
_log(TASKS__GLOBALLOAD,"Title: %s ", Tasks[TaskID]->Title);
//_log(TASKS__GLOBALLOAD,"Description: %s ", Tasks[TaskID]->Description);
@@ -299,20 +299,20 @@ bool TaskManager::LoadTasks(int SingleTask) {
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Optional = atoi(row[12]);
_log(TASKS__GLOBALLOAD, "Activity Slot %2i: ID %i for Task %5i. Type: %3i, GoalID: %8i, "
"GoalMethod: %i, GoalCount: %3i, ZoneID:%3i",
Tasks[TaskID]->ActivityCount, ActivityID, TaskID,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Type,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].GoalID,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].GoalMethod,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].GoalCount,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].ZoneID);
"GoalMethod: %i, GoalCount: %3i, ZoneID:%3i",
Tasks[TaskID]->ActivityCount, ActivityID, TaskID,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Type,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].GoalID,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].GoalMethod,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].GoalCount,
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].ZoneID);
_log(TASKS__GLOBALLOAD, " Text1: %s",
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Text1);
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Text1);
_log(TASKS__GLOBALLOAD, " Text2: %s",
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Text2);
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Text2);
_log(TASKS__GLOBALLOAD, " Text3: %s",
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Text3);
Tasks[TaskID]->Activity[Tasks[TaskID]->ActivityCount].Text3);
Tasks[TaskID]->ActivityCount++;
@@ -337,13 +337,13 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
// duration of a session will overcome this.
//
const char *TaskQuery="REPLACE INTO character_tasks (charid, taskid, slot, acceptedtime) "
"VALUES (%i, %i, %i, %i)";
"VALUES (%i, %i, %i, %i)";
const char *ActivityQuery="REPLACE INTO character_activities (charid, taskid, activityid, donecount, completed) "
"VALUES ";
"VALUES ";
const char *CompletedTaskQuery="REPLACE INTO completed_tasks (charid, completedtime, taskid, activityid) "
"VALUES (%i, %i, %i, %i)";
"VALUES (%i, %i, %i, %i)";
const char *ERR_MYSQLERROR = "[TASKS]Error in TaskManager::SaveClientState %s";
@@ -364,13 +364,13 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
if(state->ActiveTasks[Task].Updated) {
_log(TASKS__CLIENTSAVE, "TaskManager::SaveClientState for character ID %d, Updating TaskIndex %i TaskID %i",
CharacterID, Task, TaskID);
CharacterID, Task, TaskID);
if(!database.RunQuery(query,MakeAnyLenString(&query, TaskQuery,
CharacterID,
TaskID,
Task,
state->ActiveTasks[Task].AcceptedTime), errbuf)) {
CharacterID,
TaskID,
Task,
state->ActiveTasks[Task].AcceptedTime), errbuf)) {
LogFile->write(EQEMuLog::Error, ERR_MYSQLERROR, errbuf);
}
@@ -389,22 +389,22 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
if(state->ActiveTasks[Task].Activity[Activity].Updated) {
_log(TASKS__CLIENTSAVE, "TaskManager::SaveClientSate for character ID %d, "
"Updating Activity %i, %i",
CharacterID, Task, Activity);
"Updating Activity %i, %i",
CharacterID, Task, Activity);
if(UpdatedActivityCount==0) {
MakeAnyLenString(&buf, "(%i, %i, %i, %i, %i)", CharacterID, TaskID,
Activity,
state->ActiveTasks[Task].Activity[Activity].DoneCount,
state->ActiveTasks[Task].Activity[Activity].State ==
ActivityCompleted);
Activity,
state->ActiveTasks[Task].Activity[Activity].DoneCount,
state->ActiveTasks[Task].Activity[Activity].State ==
ActivityCompleted);
}
else {
MakeAnyLenString(&buf, ", (%i, %i, %i, %i, %i)", CharacterID, TaskID,
Activity,
state->ActiveTasks[Task].Activity[Activity].DoneCount,
state->ActiveTasks[Task].Activity[Activity].State ==
ActivityCompleted);
Activity,
state->ActiveTasks[Task].Activity[Activity].DoneCount,
state->ActiveTasks[Task].Activity[Activity].State ==
ActivityCompleted);
}
UpdateActivityQuery = UpdateActivityQuery + buf;
safe_delete_array(buf);
@@ -415,7 +415,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
if(UpdatedActivityCount > 0) {
_log(TASKS__CLIENTSAVE, "Executing query %s", UpdateActivityQuery.c_str());
if(!database.RunQuery(query,MakeAnyLenString(&query, UpdateActivityQuery.c_str()),
errbuf)) {
errbuf)) {
LogFile->write(EQEMuLog::Error, ERR_MYSQLERROR, errbuf);
}
@@ -432,7 +432,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
}
if(RuleB(TaskSystem, RecordCompletedTasks) &&
(state->CompletedTasks.size() > (unsigned int)state->LastCompletedTaskLoaded)) {
(state->CompletedTasks.size() > (unsigned int)state->LastCompletedTaskLoaded)) {
for(unsigned int i=state->LastCompletedTaskLoaded; i<state->CompletedTasks.size(); i++) {
@@ -440,14 +440,14 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
int TaskID = state->CompletedTasks[i].TaskID;
if((TaskID<=0) || (TaskID>=MAXTASKS) || (Tasks[TaskID]==nullptr)) continue;
// First we save a record with an ActivityID of -1.
// First we save a record with an ActivityID of -1.
// This indicates this task was completed at the given time. We infer that all
// none optional activities were completed.
//
if(!database.RunQuery(query,MakeAnyLenString(&query, CompletedTaskQuery,
CharacterID,
state->CompletedTasks[i].CompletedTime,
TaskID, -1), errbuf)) {
CharacterID,
state->CompletedTasks[i].CompletedTime,
TaskID, -1), errbuf)) {
LogFile->write(EQEMuLog::Error, ERR_MYSQLERROR, errbuf);
continue;
@@ -463,9 +463,9 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
if(Tasks[TaskID]->Activity[j].Optional && state->CompletedTasks[i].ActivityDone[j]) {
if(!database.RunQuery(query,MakeAnyLenString(&query, CompletedTaskQuery,
CharacterID,
state->CompletedTasks[i].CompletedTime,
TaskID, j), errbuf)) {
CharacterID,
state->CompletedTasks[i].CompletedTime,
TaskID, j), errbuf)) {
LogFile->write(EQEMuLog::Error, ERR_MYSQLERROR, errbuf);
}
@@ -509,7 +509,7 @@ void Client::RemoveClientTaskState() {
bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
const char *TaskQuery = "SELECT `taskid`, `slot`, `acceptedtime` from `character_tasks` "
"WHERE `charid` = %i ORDER BY acceptedtime";
"WHERE `charid` = %i ORDER BY acceptedtime";
const char *ERR_TASK_OOR1 = "[TASKS]Task ID %i out of range while loading character tasks from database";
@@ -521,8 +521,8 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
MYSQL_RES *result;
MYSQL_ROW row;
if(!c || !state) return false;
@@ -575,8 +575,8 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
state->ActiveTaskCount++;
_log(TASKS__CLIENTLOAD, "TaskManager::LoadClientState. Char: %i Task ID %i, "
"Accepted Time: %8X",
CharacterID, TaskID,acceptedtime);
"Accepted Time: %8X",
CharacterID, TaskID,acceptedtime);
}
mysql_free_result(result);
safe_delete_array(query);
@@ -591,8 +591,8 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
// Load Activities
const char *ActivityQuery = "SELECT `taskid`, `activityid`, `donecount`, `completed` "
" from `character_activities` WHERE `charid` = %i "
"ORDER BY `taskid` ASC, `activityid` ASC";
" from `character_activities` WHERE `charid` = %i "
"ORDER BY `taskid` ASC, `activityid` ASC";
const char *ERR_TASK_OOR2 = "[TASKS]Task ID %i out of range while loading character activities from database";
@@ -607,7 +607,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
if(database.RunQuery(query,MakeAnyLenString(&query, ActivityQuery,
CharacterID), errbuf, &result)) {
CharacterID), errbuf, &result)) {
while((row = mysql_fetch_row(result))) {
@@ -633,7 +633,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
}
if(ActiveTaskIndex == -1) {
LogFile->write(EQEMuLog::Error, ERR_NOTASK, ActivityID, TaskID);
LogFile->write(EQEMuLog::Error, ERR_NOTASK, ActivityID, TaskID);
continue;
}
@@ -648,8 +648,8 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
state->ActiveTasks[ActiveTaskIndex].Activity[ActivityID].Updated = false;
_log(TASKS__CLIENTLOAD, "TaskManager::LoadClientState. Char: %i Task ID %i, ActivityID: %i, "
"DoneCount: %i, Completed: %i",
CharacterID, TaskID, ActivityID, DoneCount, Completed);
"DoneCount: %i, Completed: %i",
CharacterID, TaskID, ActivityID, DoneCount, Completed);
}
mysql_free_result(result);
@@ -663,7 +663,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
}
const char *CompletedTaskQuery = "SELECT `taskid`, `activityid`, `completedtime` from `completed_tasks` "
"WHERE `charid` = %i ORDER BY completedtime, taskid, activityid";
"WHERE `charid` = %i ORDER BY completedtime, taskid, activityid";
const char *ERR_TASK_OOR3 = "[TASKS]Task ID %i out of range while loading completed tasks from database";
@@ -675,7 +675,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
if(RuleB(TaskSystem, RecordCompletedTasks)) {
if(database.RunQuery(query,MakeAnyLenString(&query, CompletedTaskQuery,
CharacterID), errbuf, &result)) {
CharacterID), errbuf, &result)) {
CompletedTaskInformation cti;
@@ -704,7 +704,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
int CompletedTime = atoi(row[2]);
if((PreviousTaskID != -1) && ((TaskID != PreviousTaskID) ||
(CompletedTime != PreviousCompletedTime))) {
(CompletedTime != PreviousCompletedTime))) {
state->CompletedTasks.push_back(cti);
for(int i=0; i<MAXACTIVITIESPERTASK; i++)
@@ -743,12 +743,12 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
}
const char *EnabledTaskQuery = "SELECT `taskid` FROM character_enabledtasks WHERE `charid` = %i "
"AND `taskid` >0 AND `taskid` < %i ORDER BY `taskid` ASC";
"AND `taskid` >0 AND `taskid` < %i ORDER BY `taskid` ASC";
const char *ERR_MYSQLERROR4 = "[TASKS]Error in TaskManager::LoadClientState load enabled tasks: %s";
if(database.RunQuery(query,MakeAnyLenString(&query, EnabledTaskQuery,
CharacterID, MAXTASKS), errbuf, &result)) {
CharacterID, MAXTASKS), errbuf, &result)) {
while((row = mysql_fetch_row(result))) {
int TaskID = atoi(row[0]);
@@ -771,14 +771,14 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
const char *ERR_NOTASK2 = "[TASKS]Character %i has task %i which does not exist.";
const char *ERR_INCONSISTENT = "[TASKS]Fatal error in character %i task state. Activity %i for "
"Task %i either missing from client state or from task.";
"Task %i either missing from client state or from task.";
for(int i=0; i<MAXACTIVETASKS; i++) {
int TaskID = state->ActiveTasks[i].TaskID;
if(TaskID==TASKSLOTEMPTY) continue;
if(!Tasks[TaskID]) {
c->Message(13, "Active Task Slot %i, references a task (%i), that does not exist. "
"Removing from memory. Contact a GM to resolve this.",i, TaskID);
"Removing from memory. Contact a GM to resolve this.",i, TaskID);
LogFile->write(EQEMuLog::Error, ERR_NOTASK2, CharacterID, TaskID);
state->ActiveTasks[i].TaskID=TASKSLOTEMPTY;
@@ -789,8 +789,8 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
if(state->ActiveTasks[i].Activity[j].ActivityID != j) {
c->Message(13, "Active Task %i, %s. Activity count does not match expected value."
"Removing from memory. Contact a GM to resolve this.",
TaskID, Tasks[TaskID]->Title);
"Removing from memory. Contact a GM to resolve this.",
TaskID, Tasks[TaskID]->Title);
LogFile->write(EQEMuLog::Error, ERR_INCONSISTENT, CharacterID, j, TaskID);
state->ActiveTasks[i].TaskID=TASKSLOTEMPTY;
@@ -1069,7 +1069,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
int PlayerLevel = c->GetLevel();
_log(TASKS__UPDATE, "TaskSetSelector called for taskset %i. EnableTaskSize is %i", TaskSetID,
state->EnabledTasks.size());
state->EnabledTasks.size());
if((TaskSetID<=0) || (TaskSetID>=MAXTASKSETS)) return;
if(TaskSets[TaskSetID].size() > 0) {
@@ -1083,7 +1083,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
while((Iterator != TaskSets[TaskSetID].end()) && (TaskListIndex < MAXCHOOSERENTRIES)) {
if(AppropriateLevel((*Iterator), PlayerLevel) && !state->IsTaskActive((*Iterator)) &&
(IsTaskRepeatable((*Iterator)) || !state->IsTaskCompleted((*Iterator))))
(IsTaskRepeatable((*Iterator)) || !state->IsTaskCompleted((*Iterator))))
TaskList[TaskListIndex++] = (*Iterator);
Iterator++;
@@ -1099,19 +1099,19 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
while((EnabledTaskIndex < state->EnabledTasks.size()) && (TaskSetIndex < TaskSets[TaskSetID].size()) &&
(TaskListIndex < MAXCHOOSERENTRIES)) {
(TaskListIndex < MAXCHOOSERENTRIES)) {
_log(TASKS__UPDATE, "Comparing EnabledTasks[%i] (%i) with TaskSets[%i][%i] (%i)",
EnabledTaskIndex, state->EnabledTasks[EnabledTaskIndex], TaskSetID, TaskSetIndex,
TaskSets[TaskSetID][TaskSetIndex]);
EnabledTaskIndex, state->EnabledTasks[EnabledTaskIndex], TaskSetID, TaskSetIndex,
TaskSets[TaskSetID][TaskSetIndex]);
if((TaskSets[TaskSetID][TaskSetIndex] > 0) &&
(state->EnabledTasks[EnabledTaskIndex] == TaskSets[TaskSetID][TaskSetIndex])) {
(state->EnabledTasks[EnabledTaskIndex] == TaskSets[TaskSetID][TaskSetIndex])) {
if(AppropriateLevel(TaskSets[TaskSetID][TaskSetIndex], PlayerLevel) &&
!state->IsTaskActive(TaskSets[TaskSetID][TaskSetIndex]) &&
(IsTaskRepeatable(TaskSets[TaskSetID][TaskSetIndex]) ||
!state->IsTaskCompleted(TaskSets[TaskSetID][TaskSetIndex]))) {
!state->IsTaskActive(TaskSets[TaskSetID][TaskSetIndex]) &&
(IsTaskRepeatable(TaskSets[TaskSetID][TaskSetIndex]) ||
!state->IsTaskCompleted(TaskSets[TaskSetID][TaskSetIndex]))) {
TaskList[TaskListIndex++] = TaskSets[TaskSetID][TaskSetIndex];
@@ -1146,11 +1146,11 @@ void TaskManager::SendTaskSelector(Client *c, Mob *mob, int TaskCount, int *Task
int PlayerLevel = c->GetLevel();
AvailableTaskHeader_Struct* AvailableTaskHeader;
AvailableTaskData1_Struct* AvailableTaskData1;
AvailableTaskData2_Struct* AvailableTaskData2;
AvailableTaskTrailer_Struct* AvailableTaskTrailer;
AvailableTaskData1_Struct* AvailableTaskData1;
AvailableTaskData2_Struct* AvailableTaskData2;
AvailableTaskTrailer_Struct* AvailableTaskTrailer;
// Check if any of the tasks exist
// Check if any of the tasks exist
for(int i=0; i<TaskCount; i++) {
@@ -1178,8 +1178,8 @@ void TaskManager::SendTaskSelector(Client *c, Mob *mob, int TaskCount, int *Task
ValidTasks++;
PacketLength = PacketLength + sizeof(AvailableTaskData1_Struct) + strlen(Tasks[TaskList[i]]->Title) + 1 +
strlen(Tasks[TaskList[i]]->Description) + 1 + sizeof(AvailableTaskData2_Struct) + 10 +
sizeof(AvailableTaskTrailer_Struct) + 5;
strlen(Tasks[TaskList[i]]->Description) + 1 + sizeof(AvailableTaskData2_Struct) + 10 +
sizeof(AvailableTaskTrailer_Struct) + 5;
}
if(ValidTasks == 0) return;
@@ -1270,7 +1270,7 @@ void TaskManager::SendTaskSelectorNew(Client *c, Mob *mob, int TaskCount, int *T
int PlayerLevel = c->GetLevel();
// Check if any of the tasks exist
// Check if any of the tasks exist
for(int i=0; i<TaskCount; i++)
{
if(Tasks[TaskList[i]] != nullptr) break;
@@ -1441,7 +1441,7 @@ static void DeleteCompletedTaskFromDatabase(int CharID, int TaskID) {
const char *TaskQuery="DELETE FROM completed_tasks WHERE charid=%i AND taskid = %i";
_log(TASKS__UPDATE, "DeleteCompletedTasksFromDatabase. CharID = %i, TaskID = %i",
CharID, TaskID);
CharID, TaskID);
if(!database.RunQuery(query,MakeAnyLenString(&query, TaskQuery, CharID, TaskID), errbuf)) {
@@ -1462,10 +1462,10 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
if(Task==nullptr) return true;
// On loading the client state, all activities that are not completed, are
// marked as hidden. For Sequential (non-stepped) mode, we mark the first
// marked as hidden. For Sequential (non-stepped) mode, we mark the first
// activity as active if not complete.
_log(TASKS__UPDATE, "CharID: %i Task: %i Sequence mode is %i",
CharID, ActiveTasks[TaskIndex].TaskID, Task->SequenceMode);
CharID, ActiveTasks[TaskIndex].TaskID, Task->SequenceMode);
if(Task->SequenceMode == ActivitiesSequential) {
if(ActiveTasks[TaskIndex].Activity[0].State != ActivityCompleted)
@@ -1474,7 +1474,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
// Enable the next Hidden task.
for(int i=0; i<Task->ActivityCount; i++) {
if((ActiveTasks[TaskIndex].Activity[i].State == ActivityActive) &&
(!Task->Activity[i].Optional)) {
(!Task->Activity[i].Optional)) {
AllActivitiesComplete = false;
break;
}
@@ -1531,7 +1531,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
for(int i=0; i<Task->ActivityCount; i++) {
if((Task->Activity[i].StepNumber == 0) &&
(ActiveTasks[TaskIndex].Activity[i].State == ActivityHidden)) {
(ActiveTasks[TaskIndex].Activity[i].State == ActivityHidden)) {
ActiveTasks[TaskIndex].Activity[i].State = ActivityActive;
//ActiveTasks[TaskIndex].Activity[i].Updated=true;
}
@@ -1543,7 +1543,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
for(int Activity=0; Activity<Task->ActivityCount; Activity++) {
if(Task->Activity[Activity].StepNumber == (int)ActiveTasks[TaskIndex].CurrentStep) {
if((ActiveTasks[TaskIndex].Activity[Activity].State != ActivityCompleted) &&
(!Task->Activity[Activity].Optional)) {
(!Task->Activity[Activity].Optional)) {
CurrentStepComplete = false;
AllActivitiesComplete = false;
break;
@@ -1594,8 +1594,8 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
//
for(int Activity=0; Activity<Task->ActivityCount; Activity++) {
if((Task->Activity[Activity].StepNumber == (int)ActiveTasks[TaskIndex].CurrentStep) &&
(ActiveTasks[TaskIndex].Activity[Activity].State == ActivityHidden)) {
ActiveTasks[TaskIndex].Activity[Activity].State = ActivityActive;
(ActiveTasks[TaskIndex].Activity[Activity].State == ActivityHidden)) {
ActiveTasks[TaskIndex].Activity[Activity].State = ActivityActive;
ActiveTasks[TaskIndex].Activity[Activity].Updated=true;
}
}
@@ -1644,7 +1644,7 @@ bool ClientTaskState::UpdateTasksByNPC(Client *c, int ActivityType, int NPCTypeI
// Is there a zone restriction on the activity ?
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
_log(TASKS__UPDATE, "Char: %s Task: %i, Activity %i, Activity type %i for NPC %i failed zone check",
c->GetName(), ActiveTasks[i].TaskID, j, ActivityType, NPCTypeID);
c->GetName(), ActiveTasks[i].TaskID, j, ActivityType, NPCTypeID);
continue;
}
// Is the activity to kill this type of NPC ?
@@ -1697,7 +1697,7 @@ int ClientTaskState::ActiveSpeakTask(int NPCTypeID) {
}
// Is the activity to speak with this type of NPC ?
if((Task->Activity[j].GoalMethod == METHODQUEST) &&
(Task->Activity[j].GoalID == NPCTypeID)) return ActiveTasks[i].TaskID;
(Task->Activity[j].GoalID == NPCTypeID)) return ActiveTasks[i].TaskID;
}
}
return 0;
@@ -1728,7 +1728,7 @@ int ClientTaskState::ActiveSpeakActivity(int NPCTypeID, int TaskID) {
}
// Is the activity to speak with this type of NPC ?
if((Task->Activity[j].GoalMethod == METHODQUEST) &&
(Task->Activity[j].GoalID == NPCTypeID)) return j;
(Task->Activity[j].GoalID == NPCTypeID)) return j;
}
return 0;
}
@@ -1764,7 +1764,7 @@ void ClientTaskState::UpdateTasksForItem(Client *c, ActivityType Type, int ItemI
// Is there a zone restriction on the activity ?
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
_log(TASKS__UPDATE, "Char: %s Activity type %i for Item %i failed zone check",
c->GetName(), Type, ItemID);
c->GetName(), Type, ItemID);
continue;
}
// Is the activity related to this item ?
@@ -1815,7 +1815,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
if(Task->Activity[j].Type != ActivityExplore) continue;
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
_log(TASKS__UPDATE, "Char: %s Explore exploreid %i failed zone check",
c->GetName(), ExploreID);
c->GetName(), ExploreID);
continue;
}
// Is the activity to explore this area id ?
@@ -1838,7 +1838,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
// (Only a goal count of 1 makes sense for explore activities?)
_log(TASKS__UPDATE, "Increment on explore");
IncrementDoneCount(c, Task, i, j,
Task->Activity[j].GoalCount - ActiveTasks[i].Activity[j].DoneCount);
Task->Activity[j].GoalCount - ActiveTasks[i].Activity[j].DoneCount);
}
}
@@ -1868,11 +1868,11 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, uint32 *Items, int Cash, i
if(ActiveTasks[i].Activity[j].State != ActivityActive) continue;
// We are only interested in Deliver activities
if((Task->Activity[j].Type != ActivityDeliver) &&
(Task->Activity[j].Type != ActivityGiveCash)) continue;
(Task->Activity[j].Type != ActivityGiveCash)) continue;
// Is there a zone restriction on the activity ?
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
_log(TASKS__UPDATE, "Char: %s Deliver activity failed zone check (current zone %i, need zone %i",
c->GetName(), zone->GetZoneID(), Task->Activity[j].ZoneID);
c->GetName(), zone->GetZoneID(), Task->Activity[j].ZoneID);
continue;
}
// Is the activity to deliver to this NPCTypeID ?
@@ -1895,7 +1895,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, uint32 *Items, int Cash, i
case METHODLIST:
if(!taskmanager->GoalListManager.IsInList(Task->Activity[j].GoalID,
Items[k]))
Items[k]))
continue;
break;
@@ -1939,14 +1939,14 @@ void ClientTaskState::UpdateTasksOnTouch(Client *c, int ZoneID) {
if(Task->Activity[j].GoalMethod != METHODSINGLEID) continue;
if(Task->Activity[j].ZoneID != ZoneID) {
_log(TASKS__UPDATE, "Char: %s Touch activity failed zone check",
c->GetName());
c->GetName());
continue;
}
// We found an active task to zone into this zone, so set done count to goal count
// (Only a goal count of 1 makes sense for touch activities?)
_log(TASKS__UPDATE, "Increment on Touch");
IncrementDoneCount(c, Task, i, j,
Task->Activity[j].GoalCount - ActiveTasks[i].Activity[j].DoneCount);
Task->Activity[j].GoalCount - ActiveTasks[i].Activity[j].DoneCount);
}
}
@@ -1970,16 +1970,16 @@ void ClientTaskState::IncrementDoneCount(Client *c, TaskInformation* Task, int T
// Have we reached the goal count for this activity ?
if(ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount >= Task->Activity[ActivityID].GoalCount) {
_log(TASKS__UPDATE, "Done (%i) = Goal (%i) for Activity %i",
ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount,
Task->Activity[ActivityID].GoalCount,
ActivityID);
ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount,
Task->Activity[ActivityID].GoalCount,
ActivityID);
if(Task->Activity[ActivityID].GoalMethod != METHODQUEST)
{
char buf[24];
snprintf(buf, 23, "%d %d", ActiveTasks[TaskIndex].TaskID, ActiveTasks[TaskIndex].Activity[ActivityID].ActivityID);
buf[23] = '\0';
parse->EventPlayer(EVENT_TASK_STAGE_COMPLETE, c, buf, 0);
parse->EventPlayer(EVENT_TASK_STAGE_COMPLETE, c, buf, 0);
}
// Flag the activity as complete
@@ -2185,7 +2185,7 @@ bool ClientTaskState::IsTaskActivityActive(int TaskID, int ActivityID) {
if(ActivityID >= Task->ActivityCount) return false;
_log(TASKS__UPDATE, "ClientTaskState IsTaskActivityActive(%i, %i). State is %i ", TaskID, ActivityID,
ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State);
ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State);
return (ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State == ActivityActive);
@@ -2267,7 +2267,7 @@ void ClientTaskState::ResetTaskActivity(Client *c, int TaskID, int ActivityID) {
ActiveTaskIndex, Task->Activity[ActivityID].Optional);
}
void ClientTaskState::ShowClientTasks(Client *c) {
void ClientTaskState::ShowClientTasks(Client *c) {
c->Message(0, "Task Information:");
//for(int i=0; i<ActiveTaskCount; i++) {
@@ -2279,9 +2279,9 @@ void ClientTaskState::ShowClientTasks(Client *c) {
c->Message(0, " Description: [%s]\n", taskmanager->Tasks[ActiveTasks[i].TaskID]->Description);
for(int j=0; j<taskmanager->GetActivityCount(ActiveTasks[i].TaskID); j++) {
c->Message(0, " Activity: %2d, DoneCount: %2d, Status: %d (0=Hidden, 1=Active, 2=Complete)",
ActiveTasks[i].Activity[j].ActivityID,
ActiveTasks[i].Activity[j].DoneCount,
ActiveTasks[i].Activity[j].State);
ActiveTasks[i].Activity[j].ActivityID,
ActiveTasks[i].Activity[j].DoneCount,
ActiveTasks[i].Activity[j].State);
}
}
@@ -2316,8 +2316,8 @@ int ClientTaskState::TaskTimeLeft(int TaskID) {
int ClientTaskState::IsTaskCompleted(int TaskID) {
// Returns: -1 if RecordCompletedTasks is not true
// +1 if the task has been completed
// 0 if the task has not been completed
// +1 if the task has been completed
// 0 if the task has not been completed
if(!(RuleB(TaskSystem, RecordCompletedTasks))) return -1;
@@ -2329,7 +2329,7 @@ int ClientTaskState::IsTaskCompleted(int TaskID) {
return 0;
}
bool TaskManager::IsTaskRepeatable(int TaskID) {
bool TaskManager::IsTaskRepeatable(int TaskID) {
if((TaskID <= 0) || (TaskID >= MAXTASKS)) return false;
@@ -2457,10 +2457,10 @@ void ClientTaskState::SendTaskHistory(Client *c, int TaskIndex) {
if(CompletedTasks[AdjustedTaskIndex].ActivityDone[i]) {
CompletedActivityCount++;
PacketLength = PacketLength + sizeof(TaskHistoryReplyData1_Struct) +
strlen(Task->Activity[i].Text1) + 1 +
strlen(Task->Activity[i].Text2) + 1 +
sizeof(TaskHistoryReplyData2_Struct) +
strlen(Task->Activity[i].Text3) + 1;
strlen(Task->Activity[i].Text1) + 1 +
strlen(Task->Activity[i].Text2) + 1 +
sizeof(TaskHistoryReplyData2_Struct) +
strlen(Task->Activity[i].Text3) + 1;
}
}
@@ -2581,7 +2581,7 @@ void TaskManager::SendCompletedTasksToClient(Client *c, ClientTaskState *State)
FirstTaskToSend = State->CompletedTasks.size() - 50;
_log(TASKS__UPDATE, "Completed Task Count: %i, First Task to send is %i, Last is %i",
State->CompletedTasks.size(), FirstTaskToSend, LastTaskToSend);
State->CompletedTasks.size(), FirstTaskToSend, LastTaskToSend);
/*
for(iterator=State->CompletedTasks.begin(); iterator!=State->CompletedTasks.end(); iterator++) {
int TaskID = (*iterator).TaskID;
@@ -2682,8 +2682,8 @@ void TaskManager::SendTaskActivityLong(Client *c, int TaskID, int ActivityID, in
long PacketLength = sizeof(TaskActivityHeader_Struct) + +sizeof(TaskActivityData1_Struct) + sizeof(TaskActivityTrailer_Struct);
PacketLength = PacketLength + strlen(Tasks[TaskID]->Activity[ActivityID].Text1) + 1 +
strlen(Tasks[TaskID]->Activity[ActivityID].Text2) + 1 +
strlen(Tasks[TaskID]->Activity[ActivityID].Text3) + 1;
strlen(Tasks[TaskID]->Activity[ActivityID].Text2) + 1 +
strlen(Tasks[TaskID]->Activity[ActivityID].Text3) + 1;
EQApplicationPacket* outapp = new EQApplicationPacket(OP_TaskActivity, PacketLength);
@@ -2697,7 +2697,7 @@ void TaskManager::SendTaskActivityLong(Client *c, int TaskID, int ActivityID, in
// We send our 'internal' types as ActivityUse1. text3 should be set to the activity description, so it makes
// no difference to the client. All activity updates will be done based on our interal activity types.
if((Tasks[TaskID]->Activity[ActivityID].Type > 0) && Tasks[TaskID]->Activity[ActivityID].Type < 100)
if((Tasks[TaskID]->Activity[ActivityID].Type > 0) && Tasks[TaskID]->Activity[ActivityID].Type < 100)
tah->ActivityType = Tasks[TaskID]->Activity[ActivityID].Type;
else
tah->ActivityType = ActivityUse1;
@@ -2762,10 +2762,10 @@ void TaskManager::SendTaskActivityNew(Client *c, int TaskID, int ActivityID, int
long PacketLength = 29 + 4 + 8 + 4 + 4 + 5;
PacketLength = PacketLength + strlen(Tasks[TaskID]->Activity[ActivityID].Text1) + 1 +
strlen(Tasks[TaskID]->Activity[ActivityID].Text2) + 1 +
strlen(Tasks[TaskID]->Activity[ActivityID].Text3) + 1 +
((strlen(itoa(Tasks[TaskID]->Activity[ActivityID].ZoneID)) + 1) * 2) +
3 + String2Len;
strlen(Tasks[TaskID]->Activity[ActivityID].Text2) + 1 +
strlen(Tasks[TaskID]->Activity[ActivityID].Text3) + 1 +
((strlen(itoa(Tasks[TaskID]->Activity[ActivityID].ZoneID)) + 1) * 2) +
3 + String2Len;
EQApplicationPacket* outapp = new EQApplicationPacket(OP_TaskActivity, PacketLength);
@@ -2777,7 +2777,7 @@ void TaskManager::SendTaskActivityNew(Client *c, int TaskID, int ActivityID, int
// We send our 'internal' types as ActivityUse1. text3 should be set to the activity description, so it makes
// no difference to the client. All activity updates will be done based on our interal activity types.
if((Tasks[TaskID]->Activity[ActivityID].Type > 0) && Tasks[TaskID]->Activity[ActivityID].Type < 100)
if((Tasks[TaskID]->Activity[ActivityID].Type > 0) && Tasks[TaskID]->Activity[ActivityID].Type < 100)
outapp->WriteUInt32(Tasks[TaskID]->Activity[ActivityID].Type);
else
outapp->WriteUInt32(ActivityUse1);
@@ -2837,7 +2837,7 @@ void TaskManager::SendActiveTasksToClient(Client *c, bool TaskComplete) {
//for(int TaskIndex=0; TaskIndex<c->GetActiveTaskCount(); TaskIndex++) {
for(int TaskIndex=0; TaskIndex<MAXACTIVETASKS; TaskIndex++) {
int TaskID = c->GetActiveTaskID(TaskIndex);
if((TaskID==0) || (Tasks[TaskID] ==0)) continue;
if((TaskID==0) || (Tasks[TaskID] ==0)) continue;
int StartTime = c->GetTaskStartTime(TaskIndex);
SendActiveTaskDescription(c, TaskID, TaskIndex, StartTime, Tasks[TaskID]->Duration, false);
@@ -2849,11 +2849,11 @@ void TaskManager::SendActiveTasksToClient(Client *c, bool TaskComplete) {
_log(TASKS__UPDATE, " Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
if(Activity==GetActivityCount(TaskID)-1)
SendTaskActivityLong(c, TaskID, Activity, TaskIndex,
Tasks[TaskID]->Activity[Activity].Optional,
TaskComplete);
Tasks[TaskID]->Activity[Activity].Optional,
TaskComplete);
else
SendTaskActivityLong(c, TaskID, Activity, TaskIndex,
Tasks[TaskID]->Activity[Activity].Optional, 0);
Tasks[TaskID]->Activity[Activity].Optional, 0);
}
else {
_log(TASKS__UPDATE, " Short: %i, %i, %i", TaskID, Activity, TaskIndex);
@@ -2873,7 +2873,7 @@ void TaskManager::SendSingleActiveTaskToClient(Client *c, int TaskIndex, bool Ta
int TaskID = c->GetActiveTaskID(TaskIndex);
if((TaskID==0) || (Tasks[TaskID] ==0)) return;
if((TaskID==0) || (Tasks[TaskID] ==0)) return;
int StartTime = c->GetTaskStartTime(TaskIndex);
SendActiveTaskDescription(c, TaskID, TaskIndex, StartTime, Tasks[TaskID]->Duration, BringUpTaskJournal);
@@ -2886,10 +2886,10 @@ void TaskManager::SendSingleActiveTaskToClient(Client *c, int TaskIndex, bool Ta
_log(TASKS__UPDATE, " Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
if(Activity==GetActivityCount(TaskID)-1)
SendTaskActivityLong(c, TaskID, Activity, TaskIndex,
Tasks[TaskID]->Activity[Activity].Optional, TaskComplete);
Tasks[TaskID]->Activity[Activity].Optional, TaskComplete);
else
SendTaskActivityLong(c, TaskID, Activity, TaskIndex,
Tasks[TaskID]->Activity[Activity].Optional, 0);
Tasks[TaskID]->Activity[Activity].Optional, 0);
}
else {
_log(TASKS__UPDATE, " Short: %i, %i, %i", TaskID, Activity, TaskIndex);
@@ -2905,8 +2905,8 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
if((TaskID<1) || (TaskID>=MAXTASKS) || !Tasks[TaskID]) return;
int PacketLength = sizeof(TaskDescriptionHeader_Struct) + strlen(Tasks[TaskID]->Title) + 1
+ sizeof(TaskDescriptionData1_Struct) + strlen(Tasks[TaskID]->Description) + 1
+ sizeof(TaskDescriptionData2_Struct) + 1 + sizeof(TaskDescriptionTrailer_Struct);
+ sizeof(TaskDescriptionData1_Struct) + strlen(Tasks[TaskID]->Description) + 1
+ sizeof(TaskDescriptionData2_Struct) + 1 + sizeof(TaskDescriptionTrailer_Struct);
string RewardText;
int ItemID = 0;
@@ -2933,26 +2933,26 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
case EQClient62:
{
MakeAnyLenString(&RewardTmp, "%c%07i-00001-00001-00001-00001-000013E0ABA6B%s%c",
0x12, ItemID, Tasks[TaskID]->Reward,0x12);
0x12, ItemID, Tasks[TaskID]->Reward,0x12);
break;
}
case EQClientTitanium:
{
MakeAnyLenString(&RewardTmp, "%c%06X000000000000000000000000000000014505DC2%s%c",
0x12, ItemID, Tasks[TaskID]->Reward,0x12);
0x12, ItemID, Tasks[TaskID]->Reward,0x12);
break;
}
case EQClientRoF:
{
MakeAnyLenString(&RewardTmp, "%c%06X0000000000000000000000000000000000000000014505DC2%s%c",
0x12, ItemID, Tasks[TaskID]->Reward,0x12);
0x12, ItemID, Tasks[TaskID]->Reward,0x12);
break;
}
default:
{
// All clients after Titanium
MakeAnyLenString(&RewardTmp, "%c%06X00000000000000000000000000000000000014505DC2%s%c",
0x12, ItemID, Tasks[TaskID]->Reward,0x12);
0x12, ItemID, Tasks[TaskID]->Reward,0x12);
}
}
@@ -2967,26 +2967,26 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
case EQClient62:
{
MakeAnyLenString(&RewardTmp, "%c%07i-00001-00001-00001-00001-000013E0ABA6B%s%c",
0x12, ItemID, Item->Name,0x12);
0x12, ItemID, Item->Name,0x12);
break;
}
case EQClientTitanium:
{
MakeAnyLenString(&RewardTmp, "%c%06X000000000000000000000000000000014505DC2%s%c",
0x12, ItemID, Item->Name ,0x12);
0x12, ItemID, Item->Name ,0x12);
break;
}
case EQClientRoF:
{
MakeAnyLenString(&RewardTmp, "%c%06X0000000000000000000000000000000000000000014505DC2%s%c",
0x12, ItemID, Item->Name ,0x12);
0x12, ItemID, Item->Name ,0x12);
break;
}
default:
{
// All clients after Titanium
MakeAnyLenString(&RewardTmp, "%c%06X00000000000000000000000000000000000014505DC2%s%c",
0x12, ItemID, Item->Name ,0x12);
0x12, ItemID, Item->Name ,0x12);
}
}
}
@@ -3047,7 +3047,7 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
tdd2 = (TaskDescriptionData2_Struct*)Ptr;
// This next field may not be a reward count. It is always 1 in the packets I have seen. Setting it to 2 and trying
// to include multiple item links has so far proven futile. Setting it to 0 ends the packet after the next byte.
// to include multiple item links has so far proven futile. Setting it to 0 ends the packet after the next byte.
tdd2->RewardCount = 1;
if(Tasks[TaskID]->XPReward)
@@ -3152,8 +3152,8 @@ void ClientTaskState::RemoveTask(Client *c, int SequenceNumber) {
_log(TASKS__UPDATE, "ClientTaskState Cancel Task %i ", SequenceNumber);
if(!database.RunQuery(query,MakeAnyLenString(&query, ActivityQuery,
CharacterID,
ActiveTasks[SequenceNumber].TaskID), errbuf)) {
CharacterID,
ActiveTasks[SequenceNumber].TaskID), errbuf)) {
LogFile->write(EQEMuLog::Error, "[TASKS]Error in CientTaskState::CancelTask %s", errbuf);
safe_delete_array(query);
@@ -3162,8 +3162,8 @@ void ClientTaskState::RemoveTask(Client *c, int SequenceNumber) {
_log(TASKS__UPDATE, "CancelTask: %s", query);
safe_delete_array(query);
if(!database.RunQuery(query,MakeAnyLenString(&query, TaskQuery,
CharacterID,
ActiveTasks[SequenceNumber].TaskID), errbuf)) {
CharacterID,
ActiveTasks[SequenceNumber].TaskID), errbuf)) {
LogFile->write(EQEMuLog::Error, "[TASKS]Error in CientTaskState::CancelTask %s", errbuf);
}
@@ -3211,7 +3211,7 @@ void ClientTaskState::AcceptNewTask(Client *c, int TaskID, int NPCID) {
int FreeSlot = -1;
for(int i=0; i<MAXACTIVETASKS; i++) {
_log(TASKS__UPDATE, "ClientTaskState Looking for free slot in slot %i, found TaskID of %i ",
i, ActiveTasks[i].TaskID);
i, ActiveTasks[i].TaskID);
if(ActiveTasks[i].TaskID == 0) {
FreeSlot = i;
break;
@@ -3252,7 +3252,7 @@ void ClientTaskState::AcceptNewTask(Client *c, int TaskID, int NPCID) {
return;
}
taskmanager->SaveClientState(c, this);
parse->EventNPC(EVENT_TASKACCEPTED, npc, c, buf, 0);
parse->EventNPC(EVENT_TASKACCEPTED, npc, c, buf, 0);
safe_delete_array(buf);
}
@@ -3299,10 +3299,10 @@ bool TaskGoalListManager::LoadLists() {
const char *CountQuery = "SELECT `listid`, COUNT(`entry`) FROM `goallists` GROUP by `listid` "
"ORDER BY `listid`";
"ORDER BY `listid`";
const char *ListQuery = "SELECT `entry` from `goallists` WHERE `listid`=%i "
"ORDER BY `entry` ASC LIMIT %i";
"ORDER BY `entry` ASC LIMIT %i";
const char *ERR_MYSQLERROR = "Error in TaskGoalListManager::LoadLists: %s %s";
@@ -3332,7 +3332,7 @@ bool TaskGoalListManager::LoadLists() {
int ListIndex = 0;
while((row = mysql_fetch_row(result))) {
int ListID = atoi(row[0]);
int ListID = atoi(row[0]);
int ListSize = atoi(row[1]);
TaskGoalLists[ListIndex].ListID = ListID;
@@ -3452,9 +3452,8 @@ bool TaskGoalListManager::IsInList(int ListID, int Entry) {
if((ListIndex<0) || (ListIndex >= NumberOfLists)) return false;
if((Entry < TaskGoalLists[ListIndex].Min) ||
(Entry > TaskGoalLists[ListIndex].Max))
return false;
if((Entry < TaskGoalLists[ListIndex].Min) || (Entry > TaskGoalLists[ListIndex].Max))
return false;
int FirstEntry = 0;
int LastEntry = TaskGoalLists[ListIndex].Size - 1;
@@ -3490,8 +3489,8 @@ TaskProximityManager::~TaskProximityManager() {
bool TaskProximityManager::LoadProximities(int ZoneID) {
const char *ProximityQuery = "SELECT `exploreid`, `minx`, `maxx`, `miny`, `maxy`, "
"`minz`, `maxz` from `proximities` WHERE `zoneid`=%i "
"ORDER BY `zoneid` ASC";
"`minz`, `maxz` from `proximities` WHERE `zoneid`=%i "
"ORDER BY `zoneid` ASC";
const char *ERR_MYSQLERROR = "Error in TaskProximityManager::LoadProximities %s %s";
@@ -3540,10 +3539,10 @@ int TaskProximityManager::CheckProximities(float X, float Y, float Z) {
TaskProximity* P = &TaskProximities[i];
_log(TASKS__PROXIMITY, "Checking %8.3f, %8.3f, %8.3f against %8.3f, %8.3f, %8.3f, %8.3f, %8.3f, %8.3f",
X, Y, Z, P->MinX, P->MaxX, P->MinY, P->MaxY, P->MinZ, P->MaxZ);
X, Y, Z, P->MinX, P->MaxX, P->MinY, P->MaxY, P->MinZ, P->MaxZ);
if(X < P->MinX || X > P->MaxX || Y < P->MinY || Y > P->MaxY ||
Z < P->MinZ || Z > P->MaxZ) continue;
Z < P->MinZ || Z > P->MaxZ) continue;
return P->ExploreID;
@@ -3552,4 +3551,3 @@ int TaskProximityManager::CheckProximities(float X, float Y, float Z) {
return 0;
}