mirror of
https://github.com/EQEmu/Server.git
synced 2026-08-26 22:17:54 +00:00
Change space indentation to tabs
This commit is contained in:
+15
-15
@@ -1,19 +1,19 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef SPAWNGROUP_H
|
||||
#define SPAWNGROUP_H
|
||||
@@ -45,14 +45,14 @@ public:
|
||||
uint32 GetNPCType();
|
||||
void AddSpawnEntry( SpawnEntry* newEntry );
|
||||
uint32 id;
|
||||
float roamdist;
|
||||
float roambox[4];
|
||||
float roamdist;
|
||||
float roambox[4];
|
||||
int delay;
|
||||
int despawn;
|
||||
uint32 despawn_timer;
|
||||
private:
|
||||
char name_[120];
|
||||
list<SpawnEntry*> list_;
|
||||
list<SpawnEntry*> list_;
|
||||
uint8 group_spawn_limit; //max # of this entry which can be spawned by this group
|
||||
};
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
SpawnGroup* GetSpawnGroup(uint32 id);
|
||||
bool RemoveSpawnGroup(uint32 in_id);
|
||||
private:
|
||||
// LinkedList<SpawnGroup*> list_;
|
||||
//LinkedList<SpawnGroup*> list_;
|
||||
map<uint32, SpawnGroup*> groups;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user