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https://github.com/EQEmu/Server.git
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Change space indentation to tabs
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+41
-41
@@ -1,20 +1,20 @@
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#define DONT_SHARED_OPCODES
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include "../common/features.h"
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@@ -40,7 +40,7 @@ using namespace std;
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#define vsnprintf _vsnprintf
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#endif
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#define strncasecmp _strnicmp
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#define strcasecmp _stricmp
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#define strcasecmp _stricmp
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#endif
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volatile bool RunLoops = true;
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@@ -115,8 +115,8 @@ void Shutdown();
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extern void MapOpcodes();
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int main(int argc, char** argv) {
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RegisterExecutablePlatform(ExePlatformZone);
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set_exception_handler();
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RegisterExecutablePlatform(ExePlatformZone);
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set_exception_handler();
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const char *zone_name;
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@@ -183,8 +183,8 @@ int main(int argc, char** argv) {
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_log(ZONE__INIT, "CURRENT_VERSION: %s", CURRENT_VERSION);
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/*
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* Setup nice signal handlers
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*/
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* Setup nice signal handlers
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*/
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if (signal(SIGINT, CatchSignal) == SIG_ERR) {
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_log(ZONE__INIT_ERR, "Could not set signal handler");
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return 0;
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@@ -215,7 +215,7 @@ int main(int argc, char** argv) {
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_log(ZONE__INIT, "Loading items");
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if (!database.LoadItems()) {
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_log(ZONE__INIT_ERR, "Loading items FAILED!");
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_log(ZONE__INIT, "Failed. But ignoring error and going on...");
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_log(ZONE__INIT, "Failed. But ignoring error and going on...");
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}
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_log(ZONE__INIT, "Loading npc faction lists");
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@@ -229,7 +229,7 @@ int main(int argc, char** argv) {
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_log(ZONE__INIT_ERR, "Loading loot FAILED!");
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CheckEQEMuErrorAndPause();
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return 0;
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}
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}
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_log(ZONE__INIT, "Loading skill caps");
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if (!database.LoadSkillCaps()) {
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_log(ZONE__INIT_ERR, "Loading skill caps FAILED!");
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@@ -237,8 +237,8 @@ int main(int argc, char** argv) {
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return 0;
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}
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_log(ZONE__INIT, "Loading spells");
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EQEmu::MemoryMappedFile *mmf = nullptr;
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_log(ZONE__INIT, "Loading spells");
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EQEmu::MemoryMappedFile *mmf = nullptr;
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LoadSpells(&mmf);
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_log(ZONE__INIT, "Loading guilds");
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@@ -283,13 +283,13 @@ int main(int argc, char** argv) {
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taskmanager->LoadTasks();
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}
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parse = new QuestParserCollection();
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parse = new QuestParserCollection();
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#ifdef EMBPERL
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PerlXSParser *pxs = new PerlXSParser();
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parse->RegisterQuestInterface(pxs, "pl");
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#endif
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Parser *ps = new Parser();
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//parse->RegisterQuestInterface(ps, "qst");
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//parse->RegisterQuestInterface(ps, "qst");
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//now we have our parser, load the quests
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@@ -476,7 +476,7 @@ int main(int argc, char** argv) {
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safe_delete(parse);
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#ifdef EMBPERL
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safe_delete(pxs);
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safe_delete(pxs);
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#endif
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safe_delete(ps);
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safe_delete(mmf);
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@@ -514,8 +514,8 @@ void Shutdown()
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uint32 NetConnection::GetIP()
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{
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char name[255+1];
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size_t len = 0;
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char name[255+1];
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size_t len = 0;
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hostent* host = 0;
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if (gethostname(name, len) < 0 || len <= 0)
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@@ -584,25 +584,25 @@ NetConnection::~NetConnection() {
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}
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void LoadSpells(EQEmu::MemoryMappedFile **mmf) {
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int records = database.GetMaxSpellID() + 1;
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int records = database.GetMaxSpellID() + 1;
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try {
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EQEmu::IPCMutex mutex("spells");
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mutex.Lock();
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*mmf = new EQEmu::MemoryMappedFile("shared/spells");
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uint32 size = (*mmf)->Size();
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if(size != (records * sizeof(SPDat_Spell_Struct))) {
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EQ_EXCEPT("Zone", "Unable to load spells: (*mmf)->Size() != records * sizeof(SPDat_Spell_Struct)");
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}
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try {
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EQEmu::IPCMutex mutex("spells");
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mutex.Lock();
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*mmf = new EQEmu::MemoryMappedFile("shared/spells");
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uint32 size = (*mmf)->Size();
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if(size != (records * sizeof(SPDat_Spell_Struct))) {
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EQ_EXCEPT("Zone", "Unable to load spells: (*mmf)->Size() != records * sizeof(SPDat_Spell_Struct)");
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}
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spells = reinterpret_cast<SPDat_Spell_Struct*>((*mmf)->Get());
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mutex.Unlock();
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} catch(std::exception &ex) {
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LogFile->write(EQEMuLog::Error, "Error loading spells: %s", ex.what());
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return;
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}
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spells = reinterpret_cast<SPDat_Spell_Struct*>((*mmf)->Get());
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mutex.Unlock();
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} catch(std::exception &ex) {
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LogFile->write(EQEMuLog::Error, "Error loading spells: %s", ex.what());
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return;
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}
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SPDAT_RECORDS = records;
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SPDAT_RECORDS = records;
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}
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