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https://github.com/EQEmu/Server.git
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Change space indentation to tabs
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+42
-42
@@ -1,19 +1,19 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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@@ -51,7 +51,7 @@ using namespace std;
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#define vsnprintf _vsnprintf
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#endif
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#define strncasecmp _strnicmp
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#define strcasecmp _stricmp
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#define strcasecmp _stricmp
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#include <conio.h>
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#else
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#include <pthread.h>
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@@ -62,11 +62,11 @@ using namespace std;
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#include <sys/shm.h>
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#ifndef FREEBSD
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union semun {
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int val;
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struct semid_ds *buf;
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ushort *array;
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struct seminfo *__buf;
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void *__pad;
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int val;
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struct semid_ds *buf;
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ushort *array;
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struct seminfo *__buf;
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void *__pad;
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};
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#endif
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@@ -123,8 +123,8 @@ extern ConsoleList console_list;
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void CatchSignal(int sig_num);
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int main(int argc, char** argv) {
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RegisterExecutablePlatform(ExePlatformWorld);
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set_exception_handler();
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RegisterExecutablePlatform(ExePlatformWorld);
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set_exception_handler();
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// Load server configuration
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_log(WORLD__INIT, "Loading server configuration..");
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@@ -289,7 +289,7 @@ int main(int argc, char** argv) {
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database.ClearRaidDetails();
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_log(WORLD__INIT, "Loading items..");
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if (!database.LoadItems()) {
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_log(WORLD__INIT_ERR, "Error: Could not load item data. But ignoring");
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_log(WORLD__INIT_ERR, "Error: Could not load item data. But ignoring");
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}
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_log(WORLD__INIT, "Loading guilds..");
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guild_mgr.LoadGuilds();
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@@ -310,9 +310,9 @@ int main(int argc, char** argv) {
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}
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}
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if(RuleB(World, ClearTempMerchantlist)){
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_log(WORLD__INIT, "Clearing temporary merchant lists..");
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_log(WORLD__INIT, "Clearing temporary merchant lists..");
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database.ClearMerchantTemp();
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}
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}
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_log(WORLD__INIT, "Loading EQ time of day..");
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if (!zoneserver_list.worldclock.loadFile(Config->EQTimeFile.c_str()))
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_log(WORLD__INIT_ERR, "Unable to load %s", Config->EQTimeFile.c_str());
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@@ -351,9 +351,9 @@ int main(int argc, char** argv) {
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Timer PurgeInstanceTimer(450000);
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PurgeInstanceTimer.Start(450000);
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_log(WORLD__INIT, "Loading char create info...");
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database.LoadCharacterCreateAllocations();
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database.LoadCharacterCreateCombos();
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_log(WORLD__INIT, "Loading char create info...");
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database.LoadCharacterCreateAllocations();
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database.LoadCharacterCreateCombos();
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char errbuf[TCPConnection_ErrorBufferSize];
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if (tcps.Open(Config->WorldTCPPort, errbuf)) {
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@@ -406,24 +406,24 @@ int main(int argc, char** argv) {
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//now that we know what patch they are running, start up their client object
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struct in_addr in;
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in.s_addr = eqsi->GetRemoteIP();
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if (RuleB(World, UseBannedIPsTable)){ //Lieka: Check to see if we have the responsibility for blocking IPs.
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if (RuleB(World, UseBannedIPsTable)){ //Lieka: Check to see if we have the responsibility for blocking IPs.
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_log(WORLD__CLIENT, "Checking inbound connection %s against BannedIPs table", inet_ntoa(in));
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if (!database.CheckBannedIPs(inet_ntoa(in))){ //Lieka: Check inbound IP against banned IP table.
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_log(WORLD__CLIENT, "Connection %s PASSED banned IPs check. Processing connection.", inet_ntoa(in));
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Client* client = new Client(eqsi);
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// @merth: client->zoneattempt=0;
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client_list.Add(client);
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} else {
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_log(WORLD__CLIENT, "Connection from %s FAILED banned IPs check. Closing connection.", inet_ntoa(in));
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eqsi->Close(); //Lieka: If the inbound IP is on the banned table, close the EQStream.
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}
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}
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if (!RuleB(World, UseBannedIPsTable)){
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_log(WORLD__CLIENT, "New connection from %s:%d, processing connection", inet_ntoa(in), ntohs(eqsi->GetRemotePort()));
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Client* client = new Client(eqsi);
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// @merth: client->zoneattempt=0;
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client_list.Add(client);
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}
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if (!database.CheckBannedIPs(inet_ntoa(in))){ //Lieka: Check inbound IP against banned IP table.
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_log(WORLD__CLIENT, "Connection %s PASSED banned IPs check. Processing connection.", inet_ntoa(in));
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Client* client = new Client(eqsi);
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// @merth: client->zoneattempt=0;
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client_list.Add(client);
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} else {
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_log(WORLD__CLIENT, "Connection from %s FAILED banned IPs check. Closing connection.", inet_ntoa(in));
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eqsi->Close(); //Lieka: If the inbound IP is on the banned table, close the EQStream.
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}
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}
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if (!RuleB(World, UseBannedIPsTable)){
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_log(WORLD__CLIENT, "New connection from %s:%d, processing connection", inet_ntoa(in), ntohs(eqsi->GetRemotePort()));
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Client* client = new Client(eqsi);
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// @merth: client->zoneattempt=0;
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client_list.Add(client);
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}
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}
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client_list.Process();
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