Change space indentation to tabs

This commit is contained in:
j883376
2013-05-09 10:44:08 -04:00
parent ffcff4aea1
commit 4bdd8b2502
393 changed files with 22463 additions and 23238 deletions
+83 -83
View File
@@ -22,8 +22,8 @@
#define ServerOP_EmoteMessage 0x0009 // Worldfarts
#define ServerOP_ClientList 0x000A // Update worldserver's client list, for #whos
#define ServerOP_Who 0x000B // #who
#define ServerOP_ZonePlayer 0x000C // #zone, or #summon
#define ServerOP_KickPlayer 0x000D // #kick
#define ServerOP_ZonePlayer 0x000C // #zone, or #summon
#define ServerOP_KickPlayer 0x000D // #kick
#define ServerOP_RefreshGuild 0x000E // Notice to all zoneservers to refresh their guild cache for ID# in packet (ServerGuildRefresh_Struct)
#define ServerOP_VoiceMacro 0x000F
@@ -39,8 +39,8 @@
#define ServerOP_FlagUpdate 0x0018 // GM Flag updated for character, refresh the memory cache
#define ServerOP_GMGoto 0x0019
#define ServerOP_MultiLineMsg 0x001A
#define ServerOP_Lock 0x001B // For #lock/#unlock inside server
#define ServerOP_Motd 0x001C // For changing MoTD inside server.
#define ServerOP_Lock 0x001B // For #lock/#unlock inside server
#define ServerOP_Motd 0x001C // For changing MoTD inside server.
#define ServerOP_Uptime 0x001D
#define ServerOP_Petition 0x001E
#define ServerOP_KillPlayer 0x001F
@@ -59,7 +59,7 @@
#define ServerOP_ItemStatus 0x002C
#define ServerOP_OOCMute 0x002D
#define ServerOP_Revoke 0x002E
//#define 0x002F
//#define 0x002F
#define ServerOP_GroupIDReq 0x0030
#define ServerOP_GroupIDReply 0x0031
#define ServerOP_GroupLeave 0x0032 // for disbanding out of zone folks
@@ -104,26 +104,26 @@
#define ServerOP_GroupFollowAck 0x0111
#define ServerOP_GroupCancelInvite 0x0112
#define ServerOP_InstanceUpdateTime 0x014F
#define ServerOP_AdventureRequest 0x0150
#define ServerOP_AdventureRequestAccept 0x0151
#define ServerOP_AdventureRequestDeny 0x0152
#define ServerOP_AdventureRequestCreate 0x0153
#define ServerOP_AdventureData 0x0154
#define ServerOP_AdventureDataClear 0x0155
#define ServerOP_AdventureCreateDeny 0x0156
#define ServerOP_AdventureDataRequest 0x0157
#define ServerOP_AdventureClickDoor 0x0158
#define ServerOP_AdventureClickDoorReply 0x0159
#define ServerOP_AdventureClickDoorError 0x015a
#define ServerOP_AdventureLeave 0x015b
#define ServerOP_AdventureLeaveReply 0x015c
#define ServerOP_AdventureLeaveDeny 0x015d
#define ServerOP_AdventureCountUpdate 0x015e
#define ServerOP_AdventureZoneData 0x015f
#define ServerOP_AdventureAssaCountUpdate 0x0160
#define ServerOP_AdventureFinish 0x0161
#define ServerOP_AdventureLeaderboard 0x0162
#define ServerOP_InstanceUpdateTime 0x014F
#define ServerOP_AdventureRequest 0x0150
#define ServerOP_AdventureRequestAccept 0x0151
#define ServerOP_AdventureRequestDeny 0x0152
#define ServerOP_AdventureRequestCreate 0x0153
#define ServerOP_AdventureData 0x0154
#define ServerOP_AdventureDataClear 0x0155
#define ServerOP_AdventureCreateDeny 0x0156
#define ServerOP_AdventureDataRequest 0x0157
#define ServerOP_AdventureClickDoor 0x0158
#define ServerOP_AdventureClickDoorReply 0x0159
#define ServerOP_AdventureClickDoorError 0x015a
#define ServerOP_AdventureLeave 0x015b
#define ServerOP_AdventureLeaveReply 0x015c
#define ServerOP_AdventureLeaveDeny 0x015d
#define ServerOP_AdventureCountUpdate 0x015e
#define ServerOP_AdventureZoneData 0x015f
#define ServerOP_AdventureAssaCountUpdate 0x0160
#define ServerOP_AdventureFinish 0x0161
#define ServerOP_AdventureLeaderboard 0x0162
#define ServerOP_WhoAll 0x0210
#define ServerOP_FriendsWho 0x0211
@@ -179,12 +179,12 @@
#define ServerOP_CZMessagePlayer 0x4008
#define ServerOP_ReloadWorld 0x4009
#define ServerOP_QSPlayerLogTrades 0x4010
#define ServerOP_QSPlayerLogHandins 0x4011
#define ServerOP_QSPlayerLogNPCKills 0x4012
#define ServerOP_QSPlayerLogDeletes 0x4013
#define ServerOP_QSPlayerLogMoves 0x4014
#define ServerOP_QSMerchantLogTransactions 0x4015
#define ServerOP_QSPlayerLogTrades 0x4010
#define ServerOP_QSPlayerLogHandins 0x4011
#define ServerOP_QSPlayerLogNPCKills 0x4012
#define ServerOP_QSPlayerLogDeletes 0x4013
#define ServerOP_QSPlayerLogMoves 0x4014
#define ServerOP_QSMerchantLogTransactions 0x4015
enum { QSG_LFGuild = 0 };
enum { QSG_LFGuild_PlayerMatches = 0, QSG_LFGuild_UpdatePlayerInfo, QSG_LFGuild_RequestPlayerInfo, QSG_LFGuild_UpdateGuildInfo, QSG_LFGuild_GuildMatches,
@@ -197,7 +197,7 @@ class ServerPacket
{
public:
~ServerPacket() { safe_delete_array(pBuffer); }
ServerPacket(uint16 in_opcode = 0, uint32 in_size = 0) {
ServerPacket(uint16 in_opcode = 0, uint32 in_size = 0) {
this->compressed = false;
size = in_size;
opcode = in_opcode;
@@ -336,15 +336,15 @@ struct ServerGroupFollowAck_Struct {
struct ServerChannelMessage_Struct {
char deliverto[64];
char to[64];
char from[64];
char deliverto[64];
char to[64];
char from[64];
uint8 fromadmin;
bool noreply;
bool noreply;
uint16 chan_num;
uint32 guilddbid;
uint16 language;
char message[0];
uint16 language;
char message[0];
};
struct ServerEmoteMessage_Struct {
@@ -407,9 +407,9 @@ struct ServerZonePlayer_Struct {
char name[64];
char zone[25];
uint32 instance_id;
float x_pos;
float y_pos;
float z_pos;
float x_pos;
float y_pos;
float z_pos;
};
struct RezzPlayer_Struct {
@@ -500,18 +500,18 @@ struct ServerLSZoneSleep_Struct {
struct ServerLSPlayerJoinWorld_Struct {
uint32 lsaccount_id;
char key[30];
char key[30];
};
struct ServerLSPlayerLeftWorld_Struct {
uint32 lsaccount_id;
char key[30];
char key[30];
};
struct ServerLSPlayerZoneChange_Struct {
uint32 lsaccount_id;
uint32 from; // 0 = world
uint32 to; // 0 = world
uint32 to; // 0 = world
};
struct ServerLSClientAuth {
uint32 lsaccount_id; // ID# in login server's db
@@ -567,8 +567,8 @@ struct ServerUptime_Struct {
};
struct ServerPetitionUpdate_Struct {
uint32 petid; // Petition Number
uint8 status; // 0x00 = ReRead DB -- 0x01 = Checkout -- More? Dunno... lol
uint32 petid; // Petition Number
uint8 status; // 0x00 = ReRead DB -- 0x01 = Checkout -- More? Dunno... lol
};
struct ServerWhoAll_Struct {
@@ -585,8 +585,8 @@ struct ServerWhoAll_Struct {
struct ServerFriendsWho_Struct {
uint32 FromID;
char FromName[64];
char FriendsString[1];
char FromName[64];
char FriendsString[1];
};
struct ServerKillPlayer_Struct {
@@ -640,8 +640,8 @@ struct ServerSyncWorldList_Struct {
uint32 adminid;
uint8 greenname;
uint8 showdown;
int32 num_players;
int32 num_zones;
int32 num_players;
int32 num_zones;
bool placeholder;
};
@@ -708,8 +708,8 @@ struct ServerGroupChannelMessage_Struct {
uint32 zoneid;
uint16 instanceid;
uint32 groupid;
char from[64];
char message[0];
char from[64];
char message[0];
};
struct ServerDisbandGroup_Struct {
@@ -1070,10 +1070,10 @@ struct ServerCameraShake_Struct
};
struct ServerMailMessageHeader_Struct {
char from[64];
char to[64];
char subject[128];
char message[0];
char from[64];
char to[64];
char subject[128];
char message[0];
};
struct Server_Speech_Struct {
@@ -1111,7 +1111,7 @@ struct QSTradeItems_Struct {
struct QSPlayerLogTrade_Struct {
uint32 char1_id;
MoneyUpdate_Struct char1_money;
MoneyUpdate_Struct char1_money;
uint16 char1_count;
uint32 char2_id;
MoneyUpdate_Struct char2_money;
@@ -1132,20 +1132,20 @@ struct QSHandinItems_Struct {
};
struct QSPlayerLogHandin_Struct {
uint32 quest_id;
uint32 char_id;
MoneyUpdate_Struct char_money;
uint16 char_count;
uint32 npc_id;
MoneyUpdate_Struct npc_money;
uint16 npc_count;
uint32 quest_id;
uint32 char_id;
MoneyUpdate_Struct char_money;
uint16 char_count;
uint32 npc_id;
MoneyUpdate_Struct npc_money;
uint16 npc_count;
QSHandinItems_Struct items[0];
};
struct QSPlayerLogNPCKillSub_Struct{
uint32 NPCID;
uint32 ZoneID;
uint32 Type;
uint32 Type;
};
struct QSPlayerLogNPCKillsPlayers_Struct{
@@ -1169,10 +1169,10 @@ struct QSDeleteItems_Struct {
};
struct QSPlayerLogDelete_Struct {
uint32 char_id;
uint16 stack_size; // '0' indicates full stack or non-stackable item move
uint16 char_count;
QSDeleteItems_Struct items[0];
uint32 char_id;
uint16 stack_size; // '0' indicates full stack or non-stackable item move
uint16 char_count;
QSDeleteItems_Struct items[0];
};
struct QSMoveItems_Struct {
@@ -1188,12 +1188,12 @@ struct QSMoveItems_Struct {
};
struct QSPlayerLogMove_Struct {
uint32 char_id;
uint16 from_slot;
uint16 to_slot;
uint16 stack_size; // '0' indicates full stack or non-stackable item move
uint16 char_count;
bool postaction;
uint32 char_id;
uint16 from_slot;
uint16 to_slot;
uint16 stack_size; // '0' indicates full stack or non-stackable item move
uint16 char_count;
bool postaction;
QSMoveItems_Struct items[0];
};
@@ -1209,18 +1209,18 @@ struct QSTransactionItems_Struct {
};
struct QSMerchantLogTransaction_Struct {
uint32 zone_id;
uint32 merchant_id;
MoneyUpdate_Struct merchant_money;
uint16 merchant_count;
uint32 char_id;
MoneyUpdate_Struct char_money;
uint16 char_count;
uint32 zone_id;
uint32 merchant_id;
MoneyUpdate_Struct merchant_money;
uint16 merchant_count;
uint32 char_id;
MoneyUpdate_Struct char_money;
uint16 char_count;
QSTransactionItems_Struct items[0];
};
struct CZMessagePlayer_Struct {
uint32 Type;
uint32 Type;
char CharName[64];
char Message[512];
};