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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef CLASSES_CH
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#define CLASSES_CH
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#include "../common/types.h"
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#define Array_Class_UNKNOWN 0
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#define WARRIOR 1
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#define CLERIC 2
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#define PALADIN 3
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#define RANGER 4
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#define SHADOWKNIGHT 5
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#define DRUID 6
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#define MONK 7
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#define BARD 8
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#define ROGUE 9
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#define SHAMAN 10
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#define NECROMANCER 11
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#define WIZARD 12
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#define MAGICIAN 13
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#define ENCHANTER 14
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#define BEASTLORD 15
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#define BERSERKER 16
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#define WARRIOR 1
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#define CLERIC 2
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#define PALADIN 3
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#define RANGER 4
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#define SHADOWKNIGHT 5
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#define DRUID 6
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#define MONK 7
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#define BARD 8
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#define ROGUE 9
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#define SHAMAN 10
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#define NECROMANCER 11
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#define WIZARD 12
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#define MAGICIAN 13
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#define ENCHANTER 14
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#define BEASTLORD 15
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#define BERSERKER 16
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#define PLAYER_CLASS_COUNT 16 // used for array defines, must be the count of playable classes
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#define WARRIORGM 20
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#define CLERICGM 21
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