From 4b55438b3a344cb11c4b7f5ea415043b0b40cfe4 Mon Sep 17 00:00:00 2001 From: Akkadius Date: Wed, 11 Mar 2020 23:29:24 -0500 Subject: [PATCH] Migrate ground_spawns [skip ci] --- zone/object.cpp | 1 + zone/zone.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/zone/object.cpp b/zone/object.cpp index 4fbaef1c3..33dfb7e2a 100644 --- a/zone/object.cpp +++ b/zone/object.cpp @@ -695,6 +695,7 @@ void ZoneDatabase::UpdateObject(uint32 id, uint32 type, uint32 icon, const Objec SaveWorldContainer(object.zone_id, id, inst); } +// Ground_Spawns* ZoneDatabase::LoadGroundSpawns(uint32 zone_id, int16 version, Ground_Spawns* gs) { std::string query = StringFormat("SELECT max_x, max_y, max_z, " diff --git a/zone/zone.cpp b/zone/zone.cpp index 0982f2d39..c976f7b1d 100755 --- a/zone/zone.cpp +++ b/zone/zone.cpp @@ -302,7 +302,7 @@ bool Zone::LoadGroundSpawns() { memset(&groundspawn, 0, sizeof(groundspawn)); int gsindex=0; LogInfo("Loading Ground Spawns from DB"); - database.LoadGroundSpawns(zoneid, GetInstanceVersion(), &groundspawn); + content_db.LoadGroundSpawns(zoneid, GetInstanceVersion(), &groundspawn); uint32 ix=0; char* name = nullptr; uint32 gsnumber=0;