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It helps if you actually push more than the changelog message...
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@@ -1234,7 +1234,6 @@ void QuestManager::itemlink(int item_id) {
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Client::TextLink linker;
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linker.SetLinkType(linker.linkItemData);
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linker.SetItemData(item);
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linker.SetClientVersion(initiator->GetClientVersion());
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auto item_link = linker.GenerateLink();
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@@ -2474,8 +2473,6 @@ const char* QuestManager::varlink(char* perltext, int item_id) {
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Client::TextLink linker;
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linker.SetLinkType(linker.linkItemData);
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linker.SetItemData(item);
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if (initiator)
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linker.SetClientVersion(initiator->GetClientVersion());
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auto item_link = linker.GenerateLink();
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strcpy(perltext, item_link.c_str()); // link length is currently ranged from 1 to 250 in TextLink::GenerateLink()
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@@ -2668,8 +2665,6 @@ const char* QuestManager::saylink(char* Phrase, bool silent, const char* LinkNam
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Client::TextLink linker;
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linker.SetProxyItemID(sayid);
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linker.SetProxyText(LinkName);
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if (initiator)
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linker.SetClientVersion(initiator->GetClientVersion());
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auto say_link = linker.GenerateLink();
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strcpy(Phrase, say_link.c_str()); // link length is currently ranged from 1 to 250 in TextLink::GenerateLink()
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