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[Character] Convert Save of Character Languages to Repositories (#3948)
# Notes - Convert `SaveCharacterLanguage()` to repositories. - Was missed in the other languages changes.
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@ -6,7 +6,7 @@
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* Any modifications to base repositories are to be made by the generator only
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* Any modifications to base repositories are to be made by the generator only
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*
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*
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* @generator ./utils/scripts/generators/repository-generator.pl
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* @generator ./utils/scripts/generators/repository-generator.pl
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* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
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* @docs https://docs.eqemu.io/developer/repositories
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*/
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*/
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#ifndef EQEMU_BASE_CHARACTER_LANGUAGES_REPOSITORY_H
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#ifndef EQEMU_BASE_CHARACTER_LANGUAGES_REPOSITORY_H
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@ -16,6 +16,7 @@
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#include "../../strings.h"
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#include "../../strings.h"
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#include <ctime>
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#include <ctime>
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class BaseCharacterLanguagesRepository {
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class BaseCharacterLanguagesRepository {
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public:
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public:
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struct CharacterLanguages {
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struct CharacterLanguages {
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@ -112,8 +113,9 @@ public:
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{
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{
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auto results = db.QueryDatabase(
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auto results = db.QueryDatabase(
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fmt::format(
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fmt::format(
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"{} WHERE id = {} LIMIT 1",
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"{} WHERE {} = {} LIMIT 1",
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BaseSelect(),
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BaseSelect(),
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PrimaryKey(),
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character_languages_id
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character_languages_id
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)
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)
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);
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);
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@ -337,6 +339,66 @@ public:
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return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
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return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
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}
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}
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static std::string BaseReplace()
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{
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return fmt::format(
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"REPLACE INTO {} ({}) ",
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TableName(),
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ColumnsRaw()
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);
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}
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static int ReplaceOne(
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Database& db,
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const CharacterLanguages &e
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)
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{
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std::vector<std::string> v;
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.lang_id));
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v.push_back(std::to_string(e.value));
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auto results = db.QueryDatabase(
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fmt::format(
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"{} VALUES ({})",
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BaseReplace(),
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Strings::Implode(",", v)
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int ReplaceMany(
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Database& db,
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const std::vector<CharacterLanguages> &entries
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)
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{
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std::vector<std::string> insert_chunks;
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for (auto &e: entries) {
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std::vector<std::string> v;
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.lang_id));
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v.push_back(std::to_string(e.value));
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insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
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}
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std::vector<std::string> v;
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auto results = db.QueryDatabase(
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fmt::format(
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"{} VALUES {}",
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BaseReplace(),
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Strings::Implode(",", insert_chunks)
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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};
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};
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#endif //EQEMU_BASE_CHARACTER_LANGUAGES_REPOSITORY_H
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#endif //EQEMU_BASE_CHARACTER_LANGUAGES_REPOSITORY_H
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@ -991,10 +991,16 @@ bool ZoneDatabase::LoadCharacterBindPoint(uint32 character_id, PlayerProfile_Str
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return true;
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return true;
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}
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}
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bool ZoneDatabase::SaveCharacterLanguage(uint32 character_id, uint32 lang_id, uint32 value){
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bool ZoneDatabase::SaveCharacterLanguage(uint32 character_id, uint32 language_id, uint32 value)
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std::string query = StringFormat("REPLACE INTO `character_languages` (id, lang_id, value) VALUES (%u, %u, %u)", character_id, lang_id, value); QueryDatabase(query);
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{
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LogDebug("ZoneDatabase::SaveCharacterLanguage for character ID: [{}], lang_id:[{}] value:[{}] done", character_id, lang_id, value);
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return CharacterLanguagesRepository::ReplaceOne(
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return true;
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*this,
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CharacterLanguagesRepository::CharacterLanguages{
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.id = character_id,
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.lang_id = static_cast<uint16_t>(language_id),
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.value = static_cast<uint16_t>(value)
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}
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);
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}
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}
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bool ZoneDatabase::SaveCharacterMaterialColor(uint32 character_id, uint8 slot_id, uint32 color)
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bool ZoneDatabase::SaveCharacterMaterialColor(uint32 character_id, uint8 slot_id, uint32 color)
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